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Old October 10th, 2002, 11:10 PM
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Default Re: Zero Resource Production game idea

Quote:
Originally posted by Jmenschenfresser:
And another idea in addition to that is a sort of liberation theme...possibly better for a pre-made scenario....of having neutrals in a system with only one planet. One side has all the neutral worlds close to its own starting position while the other side is systems and systems away. Each neutral HW has a point value and they must be taken intact for the points to count. So after some turns one side is trying to take the neutral worlds from the other....or something to that effect.

But I might use the neutrals as VPs but higher ones. Who knows.
Ooo, I like that idea too. To really protect the neutrals you are going to want to have ships in their system, and they may not like that. So you might end up fighting them in small skirmishes, while your actual goal is to protect them. That sounds interesting.

Have some neutrals on both sides. The players would play like superpowers. Cool.

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