.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 11th, 2002, 02:39 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: When to attack

Ok... that is what I was thinking The Prince was.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old October 11th, 2002, 04:49 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: When to attack

Does someone have a link to full translation of Sun Tzu's book and Prince, too? I have one Sun Tzu's translation but its rather puny...
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #3  
Old October 11th, 2002, 04:53 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: When to attack

I used to have a link to Sun Tsu's book. I think I got that link from the old EZ Board Hypercomm Central.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old October 11th, 2002, 05:28 AM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: When to attack

Quote:
Originally posted by Taera:
Does someone have a link to full translation of Sun Tzu's book and Prince, too? I have one Sun Tzu's translation but its rather puny...
Well, for The Prince, I have this link to project Gutenberg

I used to have one with side-by-side english and italian. But I lost that link. If anyone finds one please pass it along.

A good, complete, Online Version of Art of War would be nice. I'll do fine without a Chinese Version.
Reply With Quote
  #5  
Old October 11th, 2002, 05:36 AM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: When to attack

Quote:
Originally posted by Zoompet:
quote:
Originally posted by Puke:
Sun Tzu and The Prince both have direct applications in SE4. I tend to favor the latter over the former.
Which one said "don't attack until you can sweep 100 points of mines."
Neither, Machiavelli said your ships should already be at the enemys resupply depot before you broke your military alliance.

Sun-tzu said to activate the warp point opener -- into a non-colonized system in enemy territory behind the lines.

Look it up, it's in there, just translated poorly.



[ October 11, 2002, 14:17: Message edited by: Arkcon ]
Reply With Quote
  #6  
Old October 11th, 2002, 04:35 PM
Zoompet's Avatar

Zoompet Zoompet is offline
Private
 
Join Date: Oct 2002
Location: Chicago, IL
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Zoompet is on a distinguished road
Default Re: When to attack

Hmmm, this is getting a little far a field.

I guess what I was driving is which is better an early, middle or late game attack. Why, do people think they need a certain tech item, an economy of X size, a fleet of Y size, etc.

This is in particular reference to human players.
Reply With Quote
  #7  
Old October 11th, 2002, 04:53 PM

Stone Mill Stone Mill is offline
First Lieutenant
 
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
Stone Mill is on a distinguished road
Default Re: When to attack

This may not directly answer you question, but experienced players are on target when they apply real-world principles to SEIV.

From my military training, I find these invaluable:

PRINCIPLES OR WAR
Objective
Direct military operations toward a defined and attainable objective that contributes to strategic, operational, or tactical aims.
Offensive
Dictates that we act rather than react and dictate the time, place, purpose, scope, intensity, and pace of operations. The initiative must be seized, retained, and fully exploited.
Mass
Concentrate combat power at the decisive time and place.
Economy of Force
Create usable mass by using minimum combat power on secondary objectives. Make the fullest use of forces available
Maneuver
Place the enemy in a position of disadvantage through flexible application of combat power.
Unity of Command
Ensure unity of effort for every objective under one responsible commander.
Security
Protect friendly forces and their operations from enemy actions, which could provide the enemy with unexpected advantage.
Surprise
Strike the enemy at a time or place or in a manner for which he is unprepared.
Simplicity
Avoid unnecessary complexity in preparing, planning, and conducting military operations.

Now as for specific applications of these principles... that may be a few more Posts.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.