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Old October 14th, 2002, 05:58 PM
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Default Re: Problems with "New" Organig Armour.

Yes. before there were two bugs/features, one working in favor of OA (accumulating point before damage), second against (no partial healing).
More or less they balance each other - extra points from former were offset by lost points due to later. Now, OA will give you far less regenerating points than you can expect by just looking on OA numbers. There've been not many complaints about OA before and one can deduce people are more or less satisfied with play balance. Now, OA is weeker and hence need some modest boost, either more damage points or more regeneration - my favorite.
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