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January 15th, 2001, 08:06 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: AI Modding Consortium - Please read
Tampa, that's a good idea.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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January 15th, 2001, 08:17 PM
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Corporal
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Join Date: Dec 2000
Location: Salinas, CA
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Re: AI Modding Consortium - Please read
That is a GREAT idea! I understand that even though I like drastically changing the game with new components, tech, hulls, etc... not everyone likes that, and combining all the racial mods into one file that doesn't modify the basic races is perfect (except for that durn ecm/sensors issue...) for those people.
Derek
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January 15th, 2001, 08:26 PM
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Lieutenant General
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Re: AI Modding Consortium - Please read
That is a good idea, Tampa. It is better to put the stuff together now and see how it works, before more of it comes out (like more races). But DON'T use the current Version of Sergetti. It is a sort of beta (I was trying some things there) and I will post complete Version in a few days.
[This message has been edited by Daynarr (edited 15 January 2001).]
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January 15th, 2001, 08:28 PM
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Brigadier General
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Join Date: Dec 1999
Location: Lancaster, OH 43130
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Re: AI Modding Consortium - Please read
If you guys want to start a centralized place for modifications to the game I would not mind hosting it if you can't find space.
Currently we have fan created fan sites for all of our other games on our website.
------------------
Sarge is coming...
Richard Arnesen
Director of Covert Ops
Shrapnel Games
http://www.shrapnelgames.com
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Change is inevitable, how you handle change is controllable - J. Strong
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January 15th, 2001, 10:48 PM
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Brigadier General
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Re: AI Modding Consortium - Please read
He, cool! That's a word!
quote: Originally posted by Richard:
If you guys want to start a centralized place for modifications to the game I would not mind hosting it if you can't find space.
Currently we have fan created fan sites for all of our other games on our website.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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January 16th, 2001, 12:04 AM
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Captain
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Re: AI Modding Consortium - Please read
OK, Mephisto and Daynarr if we wait till say the end of the week, will that be enough time for a new Version of your mods or do you want to wait until early next week so you have another weekend to work on them? For the Darlok, I am the process of tweaking the planet_type files I finally got working correctly and revamped the design file (also Nyx and Voidhawk are working on a speech set and shipset for the Darlok, respectively) so I should be ready by the end of the week.
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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January 16th, 2001, 12:24 AM
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Brigadier General
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Re: AI Modding Consortium - Please read
I don't know if I can work on this till next week. But we could put the MOD out with the EA Version 1.6.
Who will make up the final package?
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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