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October 15th, 2002, 09:31 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Thanked 4 Times in 4 Posts
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Re: Somethings
The movement line/turn indicator is based on the movment points your ship currently has.
If it is completely out of points, the indicator starts at "1" since it will take until next turn before the ship can start to move.
If the ship has movement points this turn, it will start at zero, since the ship can move there now (but it only actually does move "this turn" in sequential turn games).
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October 15th, 2002, 09:56 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: Somethings
Greybeard
The only way to deploy one at a time is to only have 1 on board.
To achieve this I created a
Satellite Deployment Escort,
5 engines
1 Solar Sail, (does nine sectors a month)
1 sat bay
Then when it does a "Load" operation it only picks up one.
Cheap easy and quick, (sorta)
Thanks Suicide Junkie
Ok, so in a simultaneous game even if it shows zero, it will not move more than its allotted max speed.? Yes?
[ October 15, 2002, 21:36: Message edited by: Gryphin ]
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October 15th, 2002, 10:34 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Somethings
Right. In the simultaneous game, your ship gets its movement points refilled on "day zero", and then begins to move.
You can go faster than your displayed movement only by giving an order to use an Emergency propulsion pod before giving the order to move.
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October 15th, 2002, 10:43 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: Somethings
Writing Speech Text files
Does anyone have:
A blank *_AI_Speech.txt
or a
Program designed to edit one?
Or a suggestion on how to go about it?
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October 16th, 2002, 04:27 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
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Re: Somethings
I think I have a blank AI_speech laying around somewhere. I'll have to look for it.
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October 16th, 2002, 05:33 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: Somethings
Urendi Maleldil
That would be Great!
If you could email it to:
gryphin@windingstream.com
I'd be delighted.
Thanks again.
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October 16th, 2002, 05:48 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: Somethings
I usually just take the default AI speech file and rename it and then change what I want to.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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