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October 17th, 2002, 01:23 AM
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Join Date: Mar 2001
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Re: Giant Stars?
Like I say, you could mod an invisible star into the centre of each red giant system and then perform stellar manip on that.
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October 17th, 2002, 01:32 AM
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National Security Advisor
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Re: Giant Stars?
Actually you can do it without a mod. The game considers these giant star and other funky systems to be simply normal systems. There are three types of systems. Normal, nebulae, and black hole. Everything else is just background pics and abiliites.
What you do is you build a ship with a star creator and build a star in the center of the system. Then collapse that star into a blackhole. That will change the system type and the background pic.
THen you collapse the black hole and you are left with an empty system with just the regular starfield background. You can then build another star there and turn it into a spherewolrd later if you want. But there is no way to get planets or asteroids into it with the stock game.
Geoschmo
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October 16th, 2002, 02:41 PM
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Re: Giant Stars?
I wish there was a way to create or at least move asteroid fields so you could populate these dead systems. Obviously it would have to be hugely expensive for the sake of game balance, but it just seems so pointless mucking around with black holes and nebulae and things when you know they can't ever be turned into worthwhile real eastate.
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October 16th, 2002, 03:11 PM
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Re: Giant Stars?
Well you can turn an asteroid field into a planet then colonize it, or them! 
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October 16th, 2002, 03:18 PM
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Re: Giant Stars?
D, A spherewolrd isn't worth all the mucking about? It's the equivalent to eight huge planets, which is more than you will get in any other system without some kind of a mod. Of course you won't be able to have a sphereworld and a bunch of planets.
Actually you can do that by modding a tetonic bomb that can blow up a sphereworld. Then by a series of create star, make spherewolrd, blow up spherewolrd you can create something out of nothing and end up with a spherewolrd and as many planets as you want all clustered in the center sector of the system.
There is also a way to move planets/asteroids, but you have to be using a Version before 1.78. Basically it's exploiting a stellar manip bug that was fixed with that patch.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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October 16th, 2002, 03:20 PM
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Re: Giant Stars?
If you turn a special system into an empty system by the process described, does the system lose or retain its special abilities?
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October 16th, 2002, 03:22 PM
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Re: Giant Stars?
Quote:
Originally posted by PvK:
If you turn a special system into an empty system by the process described, does the system lose or retain its special abilities?
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It loses them. (Hmmm, I think. I didn't actaully double check that.)
[ October 16, 2002, 14:22: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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