|
|
|
 |

October 20th, 2002, 07:54 AM
|
 |
Private
|
|
Join Date: Oct 2002
Location: Nowhere important.
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Giant Stars?
Ahhh, I see. Thanks for the help!
__________________
I know what I believe. I will continue to articulate what I believe and what I believe—I believe what I believe is right.— G.W. Bush
|

October 20th, 2002, 09:05 AM
|
 |
Second Lieutenant
|
|
Join Date: Jul 2002
Posts: 442
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Giant Stars?
Also, in some mods, sphereworlds have more of a point (mods that have population modifiers high enough for sphereworlds to use effectively).
P&N (Pirates and Nomads) is a good one for this. With a Temporal / Advanced Storage race, I was able to get a 77B population on one sphereworld ... and SpaceYard rates of 117K/117K/117K ... !!
On a semirelated topic ... as far as modding planet sizes, does anyone know the theoretical maximum number of facilities a given world, ringworld, or sphereworld could be assigned ... ?
__________________
-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
|

October 20th, 2002, 09:41 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Giant Stars?
Possibly 999. That, or 256^2-1. Or, so completely random arbitrary number.
[ October 20, 2002, 08:42: Message edited by: Imperator Fyron ]
|

October 21st, 2002, 04:13 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Giant Stars?
So you could build a sun destroyer in like one turn?
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
|

October 21st, 2002, 04:18 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Giant Stars?
Or a fully armed Battlemoon in about three,
and about a zillion fighters. 
__________________
Things you want:
|

October 21st, 2002, 04:26 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Giant Stars?
Yes, just think, It'd be like Trantor of Foundation fame, it woudl require 20+ worlds to support its voracious appetite for resources (if you ignore the fact it doesn't produce resources).
Now there's an idea, how about making a sphereworld that doesn't produce resources, it has like 10 slots or so, so its only useful as a shipyard with 64 B people. By the way, growing that many people is truly heinous
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
|

October 21st, 2002, 04:35 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Giant Stars?
I'll be adding spaceyard expansion projects...
Then you could have the Sphereworld filled up with 200 spaceyards, and be getting 25-50 times more build rate instead of resource production facilities.
[ October 21, 2002, 03:47: Message edited by: Suicide Junkie ]
__________________
Things you want:
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|