Re: Intelligence war
Okay - I've followed the advice and now am fighting back against the evil Sergetti. Only problem is I try to use Puppet Political Parties and my efforts are always blocked by counter intel.
I have enough intel points to do a couple of PPP each turn (and a few smaller projects like resource procurement). If I use crew insurrection instead of PPP it works fine - any one know why? It seems to be the same whether I use "any planet" or if I choose a particular planet.
Also I have intelled an enemy ship which had a quantum reactor (limitless supply) a technology which I didn't have. When I scrapped/analysed the ship I didn't get the quantum reactor? any reason why. Is it something to do with me not having the right theoretical technology? If any one can shed some light on it I would be most grateful
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