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October 29th, 2002, 07:42 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: using moray
If you use a lot of bitmap textures with specific features like lettering and windows - material proxies are super important - and so is using alt-T to select them  .
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October 29th, 2002, 08:07 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: using moray
i see. dont use these much, i make all my windows and letters by hand, look better then.
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October 30th, 2002, 02:19 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: using moray
I think you misunderstand - When I say bitmaps I'm usually referring to imagemaps...same thing you probably do. All my little windows and details are done by hand in photoshop for the imagemap and then added to the model.
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October 29th, 2002, 04:57 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
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Re: using moray
A neat way of doing windows in moray (or POV-Ray), at least if you have the patience; is to make a slightly smaller copy of the model inside the original model with an opaque black texture, make holes in both the outer and inner model that are filled with a shape with a tinted glass material, then place a light source in the center of the model.
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October 30th, 2002, 05:42 AM
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Colonel
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Re: using moray
atrakius - exactly. if anyone here has my TechnoLogic racestyle take a look at the bigger ships - dreadnoughts, battleships, bases. Now you see all these small windows? each of them is a differenced square  . realy, those models usualy have 500+ cutout objects. i dont use black textures though, they're too standard.
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October 30th, 2002, 01:47 PM
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Second Lieutenant
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Join Date: Mar 2001
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Re: using moray
Taera - Only the inner coppy of the model is black to block the light from the point source inside the object, with the cut outs matching the ones on the main model so it looks like lights are comming from inside the ship without messing up the texturing of the outer model.
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October 31st, 2002, 12:53 AM
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Captain
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Join Date: Jun 2001
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Re: using moray
Also, another helpfull hint: You can put CGS's (mainly differences) inside of other Differences.
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