|
|
|
 |

November 2nd, 2002, 05:22 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
Quote:
Originally posted by Will:
quote: Originally posted by Imperator Fyron:
Will, SP savegame files aren't that large, and they store all that combat data.
|
IIRC, the combat data is stored in *.cmb files, but it has been a while since I've played, so I might be hallucinating And? Whether the info is in 1 file or 2 doesn't really make a difference (except for a few bytes for creating the second file).
|

November 2nd, 2002, 07:16 AM
|
 |
Captain
|
|
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
None of the above. Fix all current bugs, then we'll talk.
Kim
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
|

November 2nd, 2002, 08:59 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
Quote:
Originally posted by DavidG:
Of course file size is important for any files that need to be e-mailed or transfered, but could this data not be stored on the players own drive? Also I doubt even if it was stored in the .gam file that it would increase the file size by 21 times. The current 'snapshot' of the galaxy must contain a lot of info that you would not need to view a system (ie details on all facilities on every plant, build queues on those planets etc).
|
Increasing the file size 21 times would be the maximum possible, it's much more likely that it would be lower, probably around 2-4 times file size (just a wild guess). However, in my original post, I said that if it's implemented it should be off by default... hence implying that there be a flag in the game options screen. I didn't say that it shouldn't be done because of file size, just that the ability to turn it on/off be included.
As for hard disk space, from beta testing to sometime around v.1.30, I was playing SEIV on a computer with a whopping 1GB hard drive (approximately 100MB was free, and it complained when free space fell below 75MB). Sure, in the current computer market, 40GB is small and 1GB usually refers to RAM, but not everyone buys a new computer every six months.
Imperator Fyron: I also seem to recall that after turns with rather large, multiple battles, the *.cmb files were also huge. But, as I said, it's been a while since I've played... because it's been a while since I could have played. I don't have access to any of my savegames at home, or I could probably dig up a big file. And of course, this one should also be a flag. I never said "remembering" the system and combat details should not be done, I just said they should be set to off (flags).
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
|

November 2nd, 2002, 09:18 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
In one game turn where there was a hugely massive ship battle or 10, the cmb file was 616KB. Not very much, considering it gets overwritten every turn, and is rarely that large.
[ November 02, 2002, 07:22: Message edited by: Imperator Fyron ]
|

November 2nd, 2002, 06:55 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
Quote:
Originally posted by Will:
Some comments....
quote:
Facility that adds facility space to a planet
|
You DO realize how unbalancing/unrealistic this is, correct? Maybe if there is a one per planet restriction...
Actaully never thought about it before since this was someone elses idea. However I would think this could work if it was like Atmospheric Converter. After say a year you get 25% more facilities.
|

November 2nd, 2002, 07:27 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
RE: Adding facility spots. It's not as "sexy" maybe as adding a new hardcode feature toy, but you can mod in combo facilities that have the ablilities of different kinds of facilities, or enhanced facilities that are like two of the same kind of facilitiy. Does the same thing pretty much.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

November 3rd, 2002, 03:13 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
*light clicks on in head* What if the views of these systems you "saw" were stored on YOUR harddrive? YOUR hard drive would take a "screenshot" each turn, then check if it needed to update it with a new one from the current .gam file. If it didn't then it would save it for your viewing. I already do this for one of my games with the "print screen" command and then placing it in a .ppt file only it doesn't have as much detail as a game generated one would.
If it was turned on in the normal game then each player (depending on their HD space) coudl decided whether to use it or not. I don't think you'd have a problem with hacking either, despite the generally honest nature of everyone here, because, unless you tricked the game into thinking you had a ship there you wouldnt' get a "newer" update.
Hope that makes sense.
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|