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Old November 1st, 2002, 05:22 AM
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Fyron Fyron is offline
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Default Re: early game strategic question

Colonize as much as you can, as fast as you can. If it can be colonized, it is valuable. If you see breathables 1 system away, colonize them before medium or smaller non-breathables in your home system. Build new Space Yards on these planets so that they can build more colony ships. Don't build early war ships unless you start right next to a hostile opponent.
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Old November 1st, 2002, 05:40 AM

Taera Taera is offline
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Default Re: early game strategic question

*Colonize as much as possible as quick as possible, build a good economy and research base.
*Build up any possible chokepoints in/to your empire territory(like a system with a WP leading from a black-hole which is the likely route of the enemy).
*Exploration as far as possible to identify possible sources of threat.
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Old November 1st, 2002, 08:51 AM

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Default Re: early game strategic question

cpbeller ,
() I Colonize all green dot planets only,as fast as possible, use pop transport ships,do repete order,The first 2-6 planets colonized i use a 96%Research,1%shipyard,1%resupply (1%spaceport), if in another solar system.
() The very first turn make few scout ships even tho there defenseless etc.
() I research 1 level only of military/Physics with the game start up of 100000 research points, then ship /engines a few levels.
() Then I create a couple of Weapon Platforms,then finally a few shielded warships.
() Then i mine the Wormhole outer outlet systems..
() I never explor more then 5 system away from my own system. That way i usally dont intercept AI.
() If i even see 1 AI ship,even a metal obsticle moving or not, I PANIC , Well you know then to gear up.
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