.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 6th, 2002, 02:48 AM

ScoobGwyn ScoobGwyn is offline
Private
 
Join Date: Nov 2002
Location: Alabama
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
ScoobGwyn is on a distinguished road
Default Is there still a PPB bug or is it just me?

I have noticed while playing recently that the PPB's are going right through PHASED shields as well as Normal shields. I know this was a problem in the past, but thought it was fixed. I'm playing the Devnull mod with 1.78. Has anyone else seen this, or is it just me?
Reply With Quote
  #2  
Old November 6th, 2002, 03:21 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: Is there still a PPB bug or is it just me?

there is a problem with NSP and PPB combination IIRC. And in this case, occassinaly there's the problem with every type of weapon following the "skips" ability -- they receive the 'skips' ability of the previous weapon when fired. only one weapon though.
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #3  
Old November 6th, 2002, 05:18 AM

ScoobGwyn ScoobGwyn is offline
Private
 
Join Date: Nov 2002
Location: Alabama
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
ScoobGwyn is on a distinguished road
Default Re: Is there still a PPB bug or is it just me?

Hmmm...didn't know that. In this case though, the enemy ships in question had only PPB's as weapons on board, nothing else...

Thanks for the info though.
Reply With Quote
  #4  
Old November 6th, 2002, 05:58 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Is there still a PPB bug or is it just me?

First of all, are ALL of the shields on the ships being hit 'phased'? If even ONE 'normal' shield generator is present then all shields are treated as 'normal' until that normal generator is destroyed. To put it another way, shields are like engine bonuses. You only get the 'bonus' (phased) if all of them are of the same type.

If this is not the problem, then you might be seeing a known 'feature' of the damage allocation system. When some component of a ship is partially damaged, the damage is not stored 'on' the component itself but in a special variable and just a pointer to the component is used to keep track of it. When different 'types' of damage occur in succession during combat they can be 'transfered' around. Hitting a ship with normal weapons and then with 'skips armor' weapons will transfer the damage from the armor into the interior components of the ship, for example. And damage can even be transfered from the shields to the ship with something like the Null-space Cannon that skips both armor and shields. What other weapons are on these PPB equipped ships?
Reply With Quote
  #5  
Old November 7th, 2002, 04:07 PM

ScoobGwyn ScoobGwyn is offline
Private
 
Join Date: Nov 2002
Location: Alabama
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
ScoobGwyn is on a distinguished road
Default Re: Is there still a PPB bug or is it just me?

Thanks for the info Baron. The problem was having a normal shield producing component with a phased shield on the same ship.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.