Re: Petition for Multiple Shipyards: MM take note...
If we are going to do multiple shipyards/build queues at all, it has to be a complete return to SE3's method (well, with the possible exception of repairing ships, I like how repair works now).
When the SE4 demo was first released, you COULD put more than one Space Yard Facility on a planet (it was a bug). It was totally unbalancing. You could build an entire battlestation in a single turn, and that's ridiculous. The "Divide Equally" thing that you mentioned won't have an effect if you only work on 1 project.
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Hail Caesar!
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