"SPECIAL CASE
Religious talisman sets the bonus at 100%"
Err..this isn't how it works.

What the talisman does is set the *chance to hit* to 100%. Typo?
ATTACK BONUSES:
Racial characteristic (aggressiveness)
Combat Sensors
Weapon attack bonus (for example 70% for PDC's)
Cultral trait: space combat
Ship Experience level
Fleet Experience level
Chassis bonus (ex: fighters get a 50% bonus)
DEFENCE BONUSES:
Racial characteristic (defensiveness)
ECM
Cultral trait: space combat
Ship Experience level
Fleet Experience level
Scattering Armor
Stealth Armor
Chassis bonus (fighters get a 40%? bonus)
Phoenix-D
[ November 16, 2002, 02:18: Message edited by: Phoenix-D ]