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Old November 23rd, 2002, 02:47 AM

Gryphin Gryphin is offline
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Default Re: Damage Calculation

Reading through here and watching Combat Replays more closly I have re designed my "Target" and PDC ships. I have Changed the strategy of my "Gun Ships"
Target Shhips now Carry 2 of the heavyiest Reload 1 Guns I can put on them.
PDC Ships, (I like to call Aegis) Carry the same but no armor.
Gun Ships are now out fitted with 2 Reload 2, 1 Multi Track Lve 2, 4 Armor, Rest is filled with heavyest Reload 1 I have.
All ships have Max Speed and Combat Sensors.
I had forgotton to change the Strategy on one Version of a Gun Ship. I noticed in a battle where I had
104 combat ships and the AI had
21 Combat ships
The Target, (Point Bland), and Aegis, (Short Range), ships made major effort to move forward somtimes acidentaly formaing a line that blocked the AI. Ships with "Optimal" Also moved forward. The Optimal did the most damage. In that battle I lost 4 Target Ships, 2 Aegis Ships, and 2 Optimal Strategy Gun Ships

BTYW: Name of AI is withheld so as to not ruin the surprise of anyone who has not had the pleasure / pain of running into them.
Talisman + Organic Armor = You are going to loose a lot of ships.
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Old November 23rd, 2002, 07:37 PM
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tbontob tbontob is offline
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Default Re: Damage Calculation

Unfortunately, I will not be giving much attention to this thread for the next week or so.

I am moving, and that is taking a a lot of time.

It will be enough if I can keep current on my PBW games.
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