.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old December 6th, 2002, 01:45 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: Mod Idea: Simulating surfaces -> Borg Technology -> Twinkie Physics -> Worldviews

Well, okay,

So the larger the object, hypothetically the more twinkies it should be able to contain. However the actual surface area of the object can have a huge effect on the internal volume (with the maximal volume to surface ratio being appreciated by a sphere). As such, Borg ships should, on average, be able to carry more twinkies per kT of hull plating than can the Enterprise. Star Destroyers should have a reasonable ratio, whereas mon Calamari cruisers should have a slight edge over them. X-wing fighters and Tie-fighters are not so good for Twinkie transport, but of the two, I'd give the prize to the X-wing (removal of the R2 helps in this regard). In the end, you can count on the pilot eating the lions' share of the twinkies anyway, unless it's a Wookie pilot - then you're guaranteed that there will be none delivered to the destination.

-jimbob
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.