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January 16th, 2001, 03:00 PM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Interesting Features I would like
Atrocities-
I think the "Baron" had also mentioned in a previous thread that he was working on some "positive" random events. If you have the inclination, perhaps you and the Baron should compare notes and create a small mod to this file that "adds" some positive events. You can then post it for the rest of us and, provided it only added events and was "AI neutral", perhaps Aaron might include it in the next patch 
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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January 16th, 2001, 04:24 PM
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Corporal
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Join Date: Dec 2000
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Re: Interesting Features I would like
One imporvement I would like to see is in the PBEM system. I don't understand why they can't handle PBEM like Age of Wonders does. It AUTOMATICALLY sends and receives the game turns (and prunes old game files). It's makes PBEM so nice.
In SEIV, I have to open my mail client, save the file in a certain directory, play the turn, save the file, open that directory, open a new mail message, attach the file, choose the recipient and send it.
In AOW it's just "End Turn" and everything else is automatic. It was the best PEBM system I've ever used.
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Regards,
KiloOhm
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Regards,
KiloOhm
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January 16th, 2001, 06:14 PM
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Private
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Join Date: Jan 2001
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Re: Interesting Features I would like
I wish the simultaneous turn option didn't force the program to actually close at the end of a turn, it should just go to the main menu. Playing on a Lan is a pain.
BTW, is there ANY way to not have automatic battles when playing by email?
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Harkonis HellRazor
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Harkonis HellRazor
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January 16th, 2001, 06:22 PM
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Second Lieutenant
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Join Date: Aug 2000
Location: New York, New York USA
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Re: Interesting Features I would like
Harkonis,
No PBEM is always automatic. Or else you would have to send a file for each turn of combat to each player. Can you say slow game down alot?
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Seawolf on the prowl
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Seawolf on the prowl
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January 17th, 2001, 02:33 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Interesting Features I would like
I was thinking Last night, and it occured to me that it would be of interest to add more Random events to the game. Not just bad ones, lord knows there are tons of those, but good ones.
Such as ship X found a derelect ship. You gain advanced technology.
Or the ship could be of a special class, and comes with a lot of fire power, but needs a ton of repair work. Kinda like that show Robotech in a way. Its a relic, but still one that is powerful enough to help you.
Other good events could be that a freak phanominon transfored X planet into a paradise.
You see where I am going with this right? Well any ways, I thought it would be a great addition to the game, and was hoping that you all would add your ideas. That if MM read this thread, or it gets emailed to them, they can get a ton of great ideas for POSTIVE as well as NEGATIVE Random events.
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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards

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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 17th, 2001, 02:41 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Interesting Features I would like
yeah, I usually turn down random events 'cause they are ALWAYS negative. If an occaisional positive one came along, it would be worth turing it up a step or two.
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