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  #1  
Old January 17th, 2001, 01:08 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

Thanks SunDevil.
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  #2  
Old January 17th, 2001, 01:21 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????



Also,if the AI has a military colony what will it build on it?

[This message has been edited by Emperor Zodd (edited 16 January 2001).]
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  #3  
Old January 17th, 2001, 01:34 AM

SunDevil SunDevil is offline
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Default Re: Explain why???????????????????


If you are talking about my files, I've combined the shipyards and military installation together. The military base builds a shipyard, some cargo containers, fleet training, planet shields, intelligence facilities, maybe some mining facilities and some null and space defenses against those weapons.
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Old January 17th, 2001, 01:41 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

Yes yours SunDevil.

Will the AI make 30% mining,and 15% organics and radioactive colonies????

I always have very few organics followed closely by radioactives.
I always have tons of mining followed by research and then military.

Shouldnt the AI use the same percentage as I do?
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  #5  
Old January 17th, 2001, 01:50 AM

SunDevil SunDevil is offline
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Default Re: Explain why???????????????????

In the overal grand scheme of things the ai should build 30% mining and 15% organics and radioactives. No the ai has their on files and only builds\does\acts\fights what the ai text files tell it to do. I changed these files so the ai would act more human, by building smarter.
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  #6  
Old January 17th, 2001, 01:56 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

I'm using my mod,which uses 1-10 planet systems.

The AI is currently setup for just a 9 planet systems.

How will the AI know what to build with a low planet system?
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  #7  
Old January 17th, 2001, 02:19 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

SunDevil this is from your file.

AI State := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term)
Planet Type := Mining Colony
Max Per System := 2
Percent of Colonies := 30
Minimum Planet Size for Type := Tiny
Mineral Value := 120
Organics Value := 0
Radioactives Value := 0
Maximum Total in Empire := 2

Wouldn't this limit only 2 mining colonies to your empire,and also prevent using a planet under 120 for minerals?
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