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October 9th, 2005, 10:12 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn is up
70 gems
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October 10th, 2005, 03:43 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: new turn is up
Burden of time is not welcomed at this time
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October 11th, 2005, 01:31 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn is up
What's Ermor still doing around, is he trying for a comeback or something? Nah... that's not going to happen (I hope).
I believe Man was terribly hurt this last turn. After walking through some of my territory, his army (that included his god and prophet), met a stronger force, and both perished to my Ulmish defense.
Now Arco, on the other hand, I need to watch out for. A tougher nut to crack.
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October 11th, 2005, 03:53 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn is up
I am trying kill as many people and destroying as much as i can now...the emorian way
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October 14th, 2005, 11:43 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn is up
Quote:
Shmonk said:
I believe Man was terribly hurt this last turn. After walking through some of my territory, his army (that included his god and prophet), met a stronger force, and both perished to my Ulmish defense.
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Yea, you really got my balls there. But I am still struggling (and that hurts ).
Actually the main reason why my army failed so miserably was that my Air 10 pretender was 'muted' by the BoT - thanks again for that, Griffin.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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October 16th, 2005, 02:42 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: new turn is up
I've seen something weird this last turn.
I got a message that Arco has cast a global spell, wrath of god.
But then I noticed two strange things. First, I had no casualties from it and second it didn't appear in the list of globals.
How come???
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October 16th, 2005, 03:44 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn is up
Them BoT had no other goal, than causing trouble
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October 16th, 2005, 04:10 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: new turn is up
BoT is bad enough but the real killer is the global darkness spell, can't recall it's name. Now that's some real trouble to the live nations.
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October 16th, 2005, 04:48 PM
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Colonel
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Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: new turn is up
UtterDark i beleve it i called
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October 16th, 2005, 04:51 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: new turn is up
Quote:
izaqyos said:
I've seen something weird this last turn.
I got a message that Arco has cast a global spell, wrath of god.
But then I noticed two strange things. First, I had no casualties from it and second it didn't appear in the list of globals.
How come???
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My caster was killed by flame bolts.
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