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  #1  
Old September 2nd, 2006, 12:15 PM
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Default Re: Silent Seas AAR

Turn 31
Well this is really too funny: Caelum just sent me a message telling me that he has decided to declare war on my nation! It must have taken him months to figure out that that was a good idea!

I guess maybe the difference this turn was that he sent hawks against my capital, rather than some random other province.

Ananda took the independant province to the west and discovered Vanheim. In fact, combined with the reports of Balakrit it would appear that our friends to the south, particularly T'ien Ch'i, have been very busy. Ananda is staying put and searching for some magic sites while I ponder what to do with him.

Asamati reaches the first of the independant provinces to the east next month. Apparently heavy cavalry have been seen there, which will be a new challenge. I am confident Asamati will acquit himself well.

I sense I am near a breakthrough with my research team of Yogis, so I am tasking some of them to the study of Evocation - direct damage to my enemies sounds like a useful thing for my Yakshas and Yakshinis to be doing while they are staying towards the back of the fight.

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  #2  
Old September 2nd, 2006, 12:18 PM
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Default Re: Silent Seas AAR

Tien Chi looks worryingly big.
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  #3  
Old September 2nd, 2006, 12:20 PM
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Default Re: Silent Seas AAR

You'll also notice that he's been building castles - one of the new (and most-requested) features of the AI.
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Old September 2nd, 2006, 12:25 PM
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Default Re: Silent Seas AAR

Turn 32
Mostly good news this month: the yogis have made a breakthrough in their research - they have discovered the incantation required to summon a Kinnara. However, Divya informs me that he is not skilled enough in Astral magic to complete the ritual, and he is the most skilled mage I have in that path of magic. I will have to complete the ritual myself, once I am free of this prison.

Ananda found a farm which produces a huge amount of supplies, so I need have no worries about my army starving while in that province. Asamati led his Gandharvas and Yavanas to an easy victory over the independant heavy cavalry.



The only real bad news is that yet another earthquake occurred, destroying another temple. If this continues I will become quite perturbed.

It would appear that Vanheim and T'ien Ch'i are at war: Balakrit informs me that Vanheim is sieging one of T'ien Ch'i's fortresses (specifically a Swamp Fort). He's moving closer to the action to gather more info.

Asamati is continuing his campaign against the independant provinces this month. Two additional provinces require his attention. Ananda is going to preach on the western frontier. Arana is traveling to the now temple-less province to direct the rebuilding efforts. Devasura continues to preach on the Caelian capital, hopefully with some effect. Asisa and Anuprabha hold the southern frontier. Kailasa grows stronger while Vanheim and T'ien Ch'i weaken each other.
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Old September 2nd, 2006, 01:26 PM

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Default Re: Silent Seas AAR

Is that the amount of damage being inflicted in those numbers rising over the units? That looks pretty cool; a certain amount of transparency in the battle mechanics would be welcome.
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Old September 2nd, 2006, 01:31 PM
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Default Re: Silent Seas AAR

Yeah, you see all damage done in battle by both normal or magic damage. Poison included.
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Old September 2nd, 2006, 01:54 PM
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Default Re: Silent Seas AAR

Ohhh, turn 32, you should be escaping your prison soon.
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Old September 2nd, 2006, 02:09 PM
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Default Re: Silent Seas AAR

Nice Gandharva regiment you got there! How easy is it to summon them?

And Kinnara? What are they?

Any chance of getting screenies of new spells?

And Yogis, you've mentioned them but we've only seen a Guru...
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Old September 2nd, 2006, 04:40 PM
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Default Re: Silent Seas AAR

Turn 33
An arena death match has just been announced. I have the opportunity to send one champion to vie for the prize. After much deliberation I have decided to send a recently recruited Yaksha by the name of Carusara. Carusara is a gifted individual, but unfortunately the yogis haven't yet come up with too many useful duel-like spells. I guess he'll have to make do.

Devasura would likely be more effective, but his loss would be awkward right now, whereas Carusara is a little more expendable. Of course that's not the story I'm telling him...

My instructions are for him to summon an Earth Elemental, and then bless himself, but after this, press ahead and attack. I am going to load him up with earth gems to make sure he doesn't get fatigued.

Other than this event things are pretty stable. Asamati is attacking the last of the independant provinces next month, and then it will be time to gear up for invasion of one or other of my unsuspecting neighbours.
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Old September 2nd, 2006, 04:51 PM
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Default Re: Silent Seas AAR

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