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February 5th, 2009, 02:48 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Crimson Skies - New Game
Okay, so the problem was with the map - "Shahrivar Som.tga" has a space in it, and it seems dominions can't cope with that, at least on Linux. So I had to rename it. You'll all need to rename your map image "Shahrivar Som.tga" to "ShahrivarSom.tga".
Anyway, you should just have got your first turn. Sorry to keep you waiting.
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The Following User Says Thank You to llamabeast For This Useful Post:
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February 5th, 2009, 02:48 PM
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Sergeant
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Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
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Re: Crimson Skies - New Game
Thank you for all your efforts with the server.
Last edited by Incabulos; February 5th, 2009 at 03:15 PM..
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February 5th, 2009, 03:50 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Crimson Skies - New Game
Quote:
Originally Posted by llamabeast
Sometimes llamas are very slow, I'm afraid. It's mostly caused by PhD theses and job hunting (and procrastination). However, I should be able to revive Crimson in a moment...
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We weren't complaining llama. I appreciate all the time you put into it.
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February 5th, 2009, 04:34 PM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: Crimson Skies - New Game
Wait, where do i get shahrivarsom.tga? Is it the one on llamaserver map/mod browser, because that one looks too small?
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February 5th, 2009, 10:38 PM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: Crimson Skies - New Game
Well, since chrispedersen has not provided us with a link to the map, I did some digging and:
http://forum.shrapnelgames.com/showp...4&postcount=33
I presume this contains it. I'll be submitting my turn tomorrow if this in fact contains the map we're playing.
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February 5th, 2009, 10:52 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Crimson Skies - New Game
Quote:
Originally Posted by Quitti
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Qio,
A few details. The map was available for download while pretenders were being submitted. Standard procedure is to download maps and mods at that time.
Now, some people may not have had the opportunity, due to the unforseen circumstance of e- joining the game. The reason *I* haven't posted a link, is because I am trying to ascertain from llama is which version of Sombre's map is he using. One of them does not allow independent recruits. Obviously, that is not the one we want.
However, until I have correct information, I am not going to post it.
I also ask you to remember qio, that I am a *volunteer* - it is not my job to setup games. The volunteers setup games, in the hopes of having fun with a good group of people. And it is equaly incumbent on ALL of us to try to make this an enjoyable experience for every one.
Thank you for posting the link.
Good game to all
cp
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February 6th, 2009, 02:43 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: Crimson Skies - New Game
But note that qio and Quitti are different people
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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February 6th, 2009, 02:58 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Crimson Skies - New Game
My apologies to both =)
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February 6th, 2009, 05:14 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Crimson Skies - New Game
The map used is "Shahrivar Som.map". Independents are recruitable.
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February 6th, 2009, 05:17 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Crimson Skies - New Game
Comparison of the admin page for Crimson Skies and the Map and Mod browser would have given you that information by the way.
Also everyone, note that the admin page for games gives links to maps/mods. I realise this is unclear. At some point I'll split the admin page into a page for players (with staling data and admin log as well as that information), and a proper admin page. For the moment, you should nose around the admin page.
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