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October 28th, 2011, 07:07 PM
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Corporal
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Join Date: May 2011
Posts: 50
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Tiny Crowded World - EA - (Running)
You asked by PM AFTER you hosted the turn. You have to realize that some people have lives and jobs and can't always complete their turns very quickly. That's why there is a time limit. You cut me short without asking, then sent a message, then did it again before I could reply. If that's how you're going to run this game, I'm done.
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October 29th, 2011, 03:06 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Crowded World - EA - (Running)
Dude you get connected several times to the site after i sent you the message and you also had time to play the 2nd turn i forced, at least with the time you planed for the previous turn, but you didn't. All those facts let me think you get bored of this game so i went forward.
But now that i know you are still involved in this game i won't do it again. If you want to talk further more about this PM me. Incident closed.
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November 4th, 2011, 04:33 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Crowded World - EA - (Running)
Turn postponed for Horrorfend who have some power issue this friday night.
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November 6th, 2011, 09:58 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Crowded World - EA - (Running)
Longbrodie is again the last and is stalling in all games he is involved in, so i m going forward.
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November 6th, 2011, 12:16 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Tiny Crowded World - EA - (Running)
...well my honest opinion is that no force hosting should be executed under normal circumstances. Forcing the host negates the whole concept of hosting interval, which, on the other hand, is there for a reason: no need for manual hosting and giving players freedom of schedule.
IF HOSTING INTERVAL IS TOO LONG, it should be adjust however, but not hosted manually without an occurance of rare exception (what ever it might be). Its not wrong to be the last.
If player still stalls, we should find a solution for stalling other than force hosting.
Also, force hosting brings up a serious question of integrity. Because its a great way to seize the opprtunity for the host him/her self or for his party, force hosting should be a outcome of consultation of the player base and not a sole decision of the admin.
If some1 is just too exited to get a new turn in, he should find other things to exite him/her.
....Just my thoughts....
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November 6th, 2011, 01:42 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Crowded World - EA - (Running)
js i thought every1 was happy to go faster instead of waiting for a nation of 3 lands, who obviously was going to stall again,while everybody is playing fast.
but it seems i m wrong ... so lets wait !
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November 6th, 2011, 02:27 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Tiny Crowded World - EA - (Running)
If every1 is happy to go faster we should shorten the hosting interval.
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November 6th, 2011, 02:36 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Crowded World - EA - (Running)
no because it could be handy to have extra time if needed without asking for a postponing.
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November 6th, 2011, 03:12 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Tiny Crowded World - EA - (Running)
Quote:
Originally Posted by Bullock
no because it could be handy to have extra time if needed without asking for a postponing.
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Exactly, and that is why we all and every1 of us should have the equal right to use the given time as we please without being intimidated by the fear of unexpected force hosting.
If some1 doesnt play, meaning he actually stalls, thats another matter.
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November 6th, 2011, 07:30 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Tiny Crowded World - EA - (Running)
oh come on the guy is leading a 3 lands nations in a late game and currently stalling in all games. You know i won't do that to an active player stop saying some obvious stock comments that don't fit with the situation.
Btw if he's stalling next turn i propose to set him AI.
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