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January 3rd, 2008, 01:33 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Conceptual Balance Mod (and summary file) 1.
I've not actually seen the things yet
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January 4th, 2008, 01:23 AM
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BANNED USER
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Re: Conceptual Balance Mod (and summary file) 1.
Attached is a graphic for QM.
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January 15th, 2008, 04:52 PM
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Private
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Join Date: Oct 2007
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Re: Conceptual Balance Mod (and summary file) 1.
How's this mod going?
Any idea what the release date is looking like?
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January 15th, 2008, 04:54 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Conceptual Balance Mod (and summary file) 1.
The discussion has been active on the IRC channel. I don't think the next version will appear before the next patch, and we don't know when that's going to appear.
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January 21st, 2008, 04:27 AM
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BANNED USER
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Re: Conceptual Balance Mod (and summary file) 1.
Star of heroes - 172 - secondaryeffect - Armor Dest 173
#selectweapon 172
#secondaryeffectalways 173
#end
#selectweapon 173 -- might need an explspr as well
#aoe 1
#end
Evening star - 304 - secondaryeffect1 - Fire and Weakness - 305 - secondaryeffect2 - weakness 306 (not used by anything else, either of these)
#selectweapon 304
#secondaryefectalways 305
#end
#selectweapon 305 -- explspr? Something fire and weaknessy
#aoe 1
#end
#selectweapon 306
#aoe 1
#end
Star of Thraldom - 218 - secondaryeffect - False Fetters 219
#selectweapon 218
#secondaryeffectalways 219
#end
#selectweapon 219
#aoe 1
#end
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January 23rd, 2008, 05:05 AM
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Corporal
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Join Date: Mar 2004
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Re: Conceptual Balance Mod (and summary file) 1.
Is this mod compatible with patch 3.10? Possible to put patch compatible version in the readme? Thanks!
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January 23rd, 2008, 05:47 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Conceptual Balance Mod (and summary file) 1.
It's waiting for the next patch to come out. No details on the release date yet, but http://ulm.illwinter.com/dom3/dom3progress.html progress page is back up.
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January 23rd, 2008, 11:14 PM
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Corporal
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Join Date: Mar 2004
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Re: Conceptual Balance Mod (and summary file) 1.
Thanks looking forward to it! But is that a yes or a no? It is or isnt compatible with 3.10?
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January 24th, 2008, 05:01 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Conceptual Balance Mod (and summary file) 1.
There's an attachment at the end of page 6 of this thread. I didn't test it myself, but it worked for some people and didn't for others.
You'll probably want to try the complete version. The CB is divided into parts, so that you can choose to only enable scale effects, or only changes to the pretenders, or changes to the scales and spells but not pretenders, etc. The Complete version of CB enables everything, and while it can be pretty overwhelming you get a good idea of all the things that change. I don't know if the .rar file has all the versions. (And .rar is just like .zip, except that you need a program named WinRAR instead of WinZip, in case you didn't know.)
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January 24th, 2008, 05:46 AM
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Corporal
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Re: Conceptual Balance Mod (and summary file) 1.
The 3.10 compatible version works for me. Seems like fun.
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