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September 24th, 2010, 02:29 AM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Waspworld (NEWBIE GAME), running
No problem.
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September 28th, 2010, 03:06 PM
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Private
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Join Date: Aug 2010
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Waspworld (NEWBIE GAME), running
Oh ****! I staled the turn
Could we change the turns to 2 days?
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September 28th, 2010, 11:56 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Waspworld (NEWBIE GAME), running
What does everyone else think? Extend the turn timer? 36 hours? 48 hours?
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September 29th, 2010, 04:39 AM
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Corporal
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Join Date: May 2009
Posts: 59
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Waspworld (NEWBIE GAME), running
I am OK, though I can handle 24h turns when I'm around. (Because Spiti of Caelum is, like, Jack Bauer.)
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September 29th, 2010, 06:56 AM
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Corporal
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Join Date: Mar 2010
Posts: 65
Thanks: 4
Thanked 4 Times in 3 Posts
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Re: Waspworld (NEWBIE GAME), running
For me 24h is fine now as well. But i have no problem to change it to 36 or 48h only question is if it is for a couple of days or for ever?
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September 29th, 2010, 08:34 AM
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Sergeant
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Join Date: Jul 2010
Posts: 221
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Waspworld (NEWBIE GAME), running
48 hours is fine by me. We are over 20 turns now, after all.
Oh, and welcome to the micromanagement horror that is Ermor.
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September 29th, 2010, 03:06 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Waspworld (NEWBIE GAME), running
It would be a permanent change, adder83. So far the decision to go to 48h is a stalemate, but it is >20 turns in, so I guess we'll do it.
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October 1st, 2010, 01:53 PM
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Sergeant
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Join Date: Jul 2010
Posts: 221
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Waspworld (NEWBIE GAME), running
Hi,
I just wanted to let everyone know that I will be on international travel Oct 2-11. I expect to have excellent internet access and plan to continue to submit my turns as usual. However, there is always the possibility of complications, so I wanted to let you all know in advance just in case.
Best regards,
Mockingbird
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October 4th, 2010, 04:40 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Waspworld (NEWBIE GAME), running
Caelians! You feeble annoying wasps! The time has come to pay for you arrogance! The west is not yours no more.
*evil mad laughter*
__________________
Voice of ***** and her spicy crew!
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October 4th, 2010, 08:14 AM
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Corporal
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Join Date: May 2009
Posts: 59
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Waspworld (NEWBIE GAME), running
I have no access to the game at the moment but I can guess what happened. Making a behemoth was a very smart move on your part. Grats!
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