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  #1111  
Old October 2nd, 2008, 07:03 AM

Zeldor Zeldor is offline
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Default Re: KingMaker - let the Ascension War commence!

I'd like to stick with 48 for 10-20 more turns. But I guess Marignon is the one with biggest problems now.
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  #1112  
Old October 2nd, 2008, 07:10 AM

Xietor Xietor is offline
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Default Re: KingMaker - let the Ascension War commence!

At turn 70 we will be moving to a 72 hour host as per the original thread outlining the hosting time for the game.

The only issue is whether any large power at war needs the timer to be moved to 72 now to get a proper turn in. The game was initially delayed waiting on the patch adding the 3 new nations so we should have reached turn 70 before school started. We also had the week with Ike taking down Llamaserver's mail system.

I never really anticipated we would hit October and only be on turn 60 as I am quite good at moving games along.
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  #1113  
Old October 2nd, 2008, 10:51 AM
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Default Re: KingMaker - let the Ascension War commence!

I suppose I am one of those with only a, 'small voice' but I would like to go to 72hrs from turn 61.
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  #1114  
Old October 2nd, 2008, 01:52 PM

Tichy Tichy is offline
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Default Re: KingMaker - let the Ascension War commence!

Though the vast EA C'tis empire is indeed vast, we don't require a move to 72-hours just yet.

I don't have any objections to the shift if there's majority interest, though. It will just give us more time to fine-tune the movements of our vast hordes of lizard warriors.

EA C'tis: "We're Vast!" (tm)
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  #1115  
Old October 2nd, 2008, 02:43 PM
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Default Re: KingMaker - let the Ascension War commence!

X,

Well as we are just "simple beasts" the clock makes no difference to us.

As for my "master", that would be my wife and she doesn't care who I attack.

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  #1116  
Old October 2nd, 2008, 03:18 PM
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Default Re: KingMaker - let the Ascension War commence!

I for one would like a 72h host. Not that I necessarily matter considering that by turn 70 at most Ulm will likely be gone.
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Originally Posted by Xietor View Post
Peace? Who said anything about peace Darkwind. You are dead. Gems and gold would earn your soul a less torturous place in the infernal plane.
Why would I give gold I don't have and gems I direly need to an enemy who needs all the gems and gold they can get? Does Ruin understand basic logic or has pretender-godhood addled his brains? Ulm will put up as much opposition as it can, though that is admittedly very little opposition. You can be assured that Ulm's gems and gold supplies will not go to any of its enemies.
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  #1117  
Old October 2nd, 2008, 03:39 PM

Xietor Xietor is offline
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Default Re: KingMaker - let the Ascension War commence!

no problem Darkwind,

We did not want your gold and gems until your last turn. Then we thought a gift of some sort might make ease your guilt in attacking our Empire. But if you have no guilt give your gems to the Lizards. We care not.

Bad Karma will continue to plague you.


Though you could donate your gems to MA Man, and that is the jackpot for the winner of the next Arena Fight. Which we promise you will not be won by anyone with fur.
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Last edited by Xietor; October 2nd, 2008 at 04:00 PM..
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  #1118  
Old October 2nd, 2008, 03:51 PM

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Default Re: KingMaker - let the Ascension War commence!

Or he could buy smth from Agarthan marketplace We have some really cool stuff.
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  #1119  
Old October 2nd, 2008, 04:08 PM

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Default Re: KingMaker - let the Ascension War commence!

La Man put 7 new forts that turn, impressive. Their allegiances a bit less.
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  #1120  
Old October 2nd, 2008, 04:08 PM
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Default Re: KingMaker - let the Ascension War commence!

Haven't you heard? EA C'tis is at war with me too. I have enemies on quite literally every side. It's a bit sad, really, how I actually armed C'tis's Bane Lords for battle. I'll make the best of it though, and perhaps take back a few of those items
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