|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				August 21st, 2004, 11:43 PM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Jul 2004 
						Posts: 98
					 Thanks: 6 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 That explains why he seems likely to stale in ten minutes. |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 01:25 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Mar 2004 Location: Albuquerque New Mexico 
						Posts: 2,997
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 In response to the in-game message - I'd be happy to see it go to 48QH now.
 
				__________________Wormwood and wine, and the bitter taste of ashes.
 |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 01:44 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Feb 2004 
						Posts: 2,687
					 Thanks: 20 
		
			
				Thanked 54 Times in 39 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 yah i'm thinking of putting it to 48 hrs
 could someone pls link me to the thread where he did said he was having problems?
 
 I may have to have him set to AI
 |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 01:57 AM
			
			
			
		 |  
	| 
		
			
			| 
 Captain |  | 
					Join Date: Jul 2004 Location: New York 
						Posts: 863
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 02:43 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Feb 2004 
						Posts: 2,687
					 Thanks: 20 
		
			
				Thanked 54 Times in 39 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 hmmm yah he should probably be set to AI.  I'll wait till he's the Last player, and then I will have someone set him to AI, and check to make sure he wasn't pillaged Last turn   |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 11:28 AM
			
			
			
		 |  
	| 
		
			
			| 
 Major |  | 
					Join Date: Jul 2004 Location: Alexandria, VA 
						Posts: 1,019
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 I prefer to keep it at 24 hours. |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 01:42 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Mar 2004 Location: Albuquerque New Mexico 
						Posts: 2,997
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 
	Quote: 
	
		| The Panther said: I prefer to keep it at 24 hours.
 
 |  Keep in mind that the very first  post describing the game and its hosting said :
 
	Quote: 
	
		| Hosting interval: will start out at 25 hours quickhost. at turn 30 i'll change it to two days QH. if that's too short come the late game, I could increase that to 3 days. 
 |  The game was supposed to go to 48QH already.
				__________________Wormwood and wine, and the bitter taste of ashes.
 |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 02:10 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Feb 2004 
						Posts: 2,687
					 Thanks: 20 
		
			
				Thanked 54 Times in 39 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 yah, the question isn't about whether this game will go over to 48 hr QH, but when; ie. whether to do it now, or wait a few more turns.  Caine seems to really want it to go to 48 hrs, so I probably will do that then. |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 04:30 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Sep 2003 
						Posts: 566
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 Probably a symptom of Too Many Games Syndrome.  It can happen to anyone.  You've been warned. |  
	
		
	
	
	| 
			
			 
			
				August 22nd, 2004, 05:41 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Mar 2004 Location: Albuquerque New Mexico 
						Posts: 2,997
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: MP Game - New Mosehansen Game - hard_slog 
 Oops - I think you should've waited to change to 48 QH until the _beginning_ of a turn; looks like it wipes / wiped out all the orders that had already been in, so people will need to take them again.
 
 On the bright side - I think they can just connect to the game, select "Continue where I left" and have their orders uploaded intact.  They might want to do something - rename a commander or whatnot - just to make sure their client knows there are changes to upload.
 
				__________________Wormwood and wine, and the bitter taste of ashes.
 |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |