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  #111  
Old November 22nd, 2002, 02:39 AM

Gryphin Gryphin is offline
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Default Re: Damage Calculation

My reason for not using trained ships against Talisman ships is because you will most likely loose them. This could be because I'm using the wrong strategys.
Currently against one of the TDM AI which places them on BCs and BBs I use the following:
Combat Sensors and Max Speed on All ships
Target Ships - BC's with 3 Direct Fire Reload 1 weapons, and the rest Armor III Set to Point Blank.
PDC Ships - LCs with 1 Direct Fire Reload 1, 4 Armor III, and the rest PDC Set to Short Weapons Range
Offensive Ships - BCs with 4 Armor III, As many Direct Fire Large Mount Reload 1 weapons as I can Strategy set to Maximum Range.
Basicaly I expect to loose ships. My hope is the Target ships wiil get asorb more damage while the PDC remove Fighers, and the Offensive ships remove the AIs ships.
So far it is not pefect but if I have a 1/3 numerical advantage it seem to be paying off.
In this senario I feel I'm going to loose the ships anyway so why use the Experianced ships?
Since it is agains the AI I'm not using Training Facilties.
I have not tried the wave of RAM ships, Maybe I will do that for the home system which is my next objective.

[ November 21, 2002, 12:40: Message edited by: Gryphin ]
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  #112  
Old November 23rd, 2002, 02:47 AM

Gryphin Gryphin is offline
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Default Re: Damage Calculation

Reading through here and watching Combat Replays more closly I have re designed my "Target" and PDC ships. I have Changed the strategy of my "Gun Ships"
Target Shhips now Carry 2 of the heavyiest Reload 1 Guns I can put on them.
PDC Ships, (I like to call Aegis) Carry the same but no armor.
Gun Ships are now out fitted with 2 Reload 2, 1 Multi Track Lve 2, 4 Armor, Rest is filled with heavyest Reload 1 I have.
All ships have Max Speed and Combat Sensors.
I had forgotton to change the Strategy on one Version of a Gun Ship. I noticed in a battle where I had
104 combat ships and the AI had
21 Combat ships
The Target, (Point Bland), and Aegis, (Short Range), ships made major effort to move forward somtimes acidentaly formaing a line that blocked the AI. Ships with "Optimal" Also moved forward. The Optimal did the most damage. In that battle I lost 4 Target Ships, 2 Aegis Ships, and 2 Optimal Strategy Gun Ships

BTYW: Name of AI is withheld so as to not ruin the surprise of anyone who has not had the pleasure / pain of running into them.
Talisman + Organic Armor = You are going to loose a lot of ships.
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  #113  
Old November 23rd, 2002, 07:37 PM
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tbontob tbontob is offline
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Default Re: Damage Calculation

Unfortunately, I will not be giving much attention to this thread for the next week or so.

I am moving, and that is taking a a lot of time.

It will be enough if I can keep current on my PBW games.
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