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  #1  
Old June 12th, 2023, 03:54 PM

Karagin Karagin is offline
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Default Re: SCENARIOS!

For me, the animation is at max level. And yes I have the Drone19.wav file. It has Drone for Title and Artist list cws, about 574-kb in size.

I have only heard the Null laser sound three times, and only when the computer is retreating routed Alien Small Drones, they move like two or three hexes and make that sound.

They are "Aliens," after all. LOL. Right now, I am trying to hang on as it's taking lucky hits to kill things. And I still have one Soviet unit alive, so that's a plus, maybe...
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  #2  
Old June 12th, 2023, 04:58 PM
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Default Re: SCENARIOS!

I will retest this later today with Animation 4. I was set to 2 and that may be why I don't hear what you are hearing
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Old June 13th, 2023, 08:05 AM
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Default Re: SCENARIOS!

FYI

I have run that save game at least 8 times , now with animation level 4 set, and still have not heard or seen anything unusual beyond the number of drones I have seen shot down with small arms.

In my last test, I did hear the normal drone sound FX but I have not heard the "null" sound.

I will run it again few more times over the next week
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Old June 13th, 2023, 01:27 PM
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Default Re: SCENARIOS!

NEVER heard the "null" sound during scenario creation tests.
ONLY that there seemed to no sound when the mini-drones advanced (Maybe because they were advancing hex-by-hex?) but normal drone sound (i.e. 19) when they fled (multiple hexes).
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Old June 13th, 2023, 02:33 PM
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Default Re: SCENARIOS!

The only way to know what you are hearing is for you to test every sound then tell me which it is because what I am hearing when I hear anything is the normal drone sound FX

Start with Drone19.WAV..... is that what you hear ?
Next try Null.WAV.. is that it ?

Null certainly fits the description of what the two of you were telling me you heard

If it's neither of those then start and the beginning and run every effect until you find the one you hear and then we can trace it back in the code

If I advance a mini drone I hear Drone19.WAV
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  #6  
Old June 13th, 2023, 08:24 PM

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Default Re: SCENARIOS!

I check the INI file and listed the Drone sounds as the Drone19 sounds and the Sound folder has that file in there and it plays when I click one it.
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Old June 13th, 2023, 10:04 PM
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Default Re: SCENARIOS!

OK. We have established that we have a mystery to be aware of

I needed to know for sure you were hearing what I thought you were hearing but to add to the joy Suhiir built it and has never heard it and was commenting that the drone sound was not being heard in an advance. You say you heard NULL when a drone retreated. I have seen one(1) drone survive ground fire and retreat. On that one occasion what I heard was the drone sound FX, not Null

If anyone else hears NULL.WAV while using a light drone let us know and if you can get a save game that repeats it all the better
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Old June 14th, 2023, 08:30 AM

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Default Re: SCENARIOS!

If I get it again, I will save it as separate save and forward it on.

Also, I am thrilled to report a P47 took out one of the Alien super tanks. So crazy Null Sound FX or not, that was a great moment in this insane battle. Plus, both P47s managed not to get hit by Stinger SAMs. Good times.
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Old June 14th, 2023, 02:04 PM
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Default Re: SCENARIOS!

There are times with this game that stick with you. I have clear and vivid memories of having my A$$ handed to me in chunks by the AI in an SP1 campaign as the Germans. My carefully built-up core was absolutely savaged by " THE AI AIRSTRIKE FROM HELL" in a January 1945 battle. I have never seen such a concentration of AI air do that much damage before or since and that happened before SP2 was released so we are reaching way back
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  #10  
Old June 14th, 2023, 07:53 PM

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Default Re: SCENARIOS!

Quote:
Originally Posted by DRG View Post
There are times with this game that stick with you. I have clear and vivid memories of having my A$$ handed to me in chunks by the AI in an SP1 campaign as the Germans. My carefully built-up core was absolutely savaged by " THE AI AIRSTRIKE FROM HELL" in a January 1945 battle. I have never seen such a concentration of AI air do that much damage before or since and that happened before SP2 was released so we are reaching way back
Seen the AI do things smart before with heliborne infantry in a generated battle; it actually skirted the main fighting and hit my rear, catching me off guard; I didn't know it had the force. After that, I was a bit more careful of the AI, which was SP2. This game system has always been a big hit with me, and the stuff you and Andy have done has made it a lot better.

Always fun moments in this game, and sometimes frustration as well. Looking forward to more.
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