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  #121  
Old March 30th, 2009, 06:31 PM
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Default Re: Wild Red - MA game (in progress)

You also need to put players to AI once they start massive staling. We're sort of past the point where large swaths of people will drop out. Generally you'll need to find a second party to help you, which requires posting on the forums to ask someone.

Jazzepi
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  #122  
Old March 30th, 2009, 06:38 PM
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Default Re: Wild Red - MA game (in progress)

yeah, np, I think I can handle it - easier to grab someone from IRC to set people AI.
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  #123  
Old March 31st, 2009, 10:12 AM

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Default Re: Wild Red - MA game (in progress)

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Originally Posted by Baalz View Post
One vote, 2 more and I'll bump it to 48
BTW, I'm all up for 48 hours from now on!
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  #124  
Old March 31st, 2009, 10:54 AM
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Default Re: Wild Red - MA game (in progress)

Quote:
Originally Posted by Toran View Post
Quote:
Originally Posted by Baalz View Post
One vote, 2 more and I'll bump it to 48
BTW, I'm all up for 48 hours from now on!
Aye, myself as well. I've been just making it the last few turns.
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  #125  
Old March 31st, 2009, 11:10 AM
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Default Re: Wild Red - MA game (in progress)

I've been enjoying the pace, but it is about time to move to a more relaxed schedule. How about I change to 49 hr hosting next turn? so one more turn at this "brutal" pace ;p
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  #126  
Old March 31st, 2009, 01:43 PM
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Default Re: Wild Red - MA game (in progress)

I would enjoy slower pace too.
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  #127  
Old March 31st, 2009, 02:39 PM

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Default Re: Wild Red - MA game (in progress)

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Originally Posted by archaeolept View Post
I've been enjoying the pace, but it is about time to move to a more relaxed schedule. How about I change to 49 hr hosting next turn? so one more turn at this "brutal" pace ;p
Oh, I'm (and have been) enjoying this pace as well, and I will most probably get my turn in way before 48 hrs, but sometimes you'll need just another day to plot destruction, ya know
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  #128  
Old March 31st, 2009, 08:00 PM

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Default Re: Wild Red - MA game (in progress)

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Originally Posted by Toran View Post
Oh, I'm (and have been) enjoying this pace as well, and I will most probably get my turn in way before 48 hrs, but sometimes you'll need just another day to plot destruction, ya know
Why would you need more time to plot when your opponent is incapable of putting up a fight
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  #129  
Old March 31st, 2009, 08:57 PM

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Default Re: Wild Red - MA game (in progress)

49hrs sounds great. in case my e-mail screws up again and blocks everything for a day causeing me to stale everything. while I'm just thinking there ain't no turn yet
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  #130  
Old April 1st, 2009, 07:18 AM
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Default Re: Wild Red - MA game (in progress)

ok, hosting has now been changed to 49 hrs.
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