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May 27th, 2009, 03:42 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: CarCrash - EA Game - CBM - (Running)
Ok, we have three votes for quickening up the game hosting. I personally prefer a slightly slower hosting because my job sometimes has a habit of making me work late into the small hours, and then a daily schedule forces me to stale or submit token turns now and again, especially once the game gets past the early stages. Or just ask for delays all the time, which I don't really like doing.
But I certainly don't want to lose any players because of the current hosting schedule, and would also hate to think players are having less fun because of it. So with the vote currently at 3-0, I'm happy to cut the hosting back to 30 hours, but I'll wait a few hours to give the other players a chance to respond with their views. So please shout out now if you are against changing the hosting back to 30 hours.
I also need to sort out Abysia/Fantomen, since I didn't get a reply overnight to my PM.
@ Jazzepi - The idea of changing the hosting at specified turn numbers was so that people had some indication (well in advance) of what the schedule for the game was going to be.
Noticed one game recently where someone started up a game advertised at 15hour quickhost, but then refused to increase the hosting time when the game was on turn 40+, and simply stated "It said 15 hour hosting, you shouldn't have signed up if you couldn't keep up with it" as a defence, despite all the requests being received to increase it and the problems it was causing. So I wanted it to be clear at the outset that the hosting would increase as the game progressed, and at (to me) logical intervals.
Although next time I will certainly ask for a show of hands in advance of increasing the timer.
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May 27th, 2009, 04:25 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
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Re: CarCrash - EA Game - CBM - (Running)
Quote:
Originally Posted by Calahan
So with the vote currently at 3-0, I'm happy to cut the hosting back to 30 hours, but I'll wait a few hours to give the other players a chance to respond with their views. So please shout out now if you are against changing the hosting back to 30 hours.
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Actually, I think the vote stands at 3-1. You get a vote, Calahan
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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May 27th, 2009, 04:37 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
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Re: CarCrash - EA Game - CBM - (Running)
Quote:
Originally Posted by Zapmeister
Actually, I think the vote stands at 3-1. You get a vote, Calahan
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My many years of real life history in chairing various committees and meetings tells me that it's usually best for the chairman (or admin in this case) to have only a casting vote
Since a time always comes when someone needs to stick their neck out and make a firm decision (and accept the consequences) when everyone else is just giving the usual "I don't mind either way" responce
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May 27th, 2009, 05:30 AM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
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Re: CarCrash - EA Game - CBM - (Running)
I'm for speeding things up as well..
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May 27th, 2009, 11:57 AM
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Private
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Join Date: Mar 2008
Location: Lusitania
Posts: 33
Thanks: 12
Thanked 0 Times in 0 Posts
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Re: CarCrash - EA Game - CBM - (Running)
I´m also for faster turns..
__________________
quote all you want, you will get back to me - Old Will
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May 27th, 2009, 12:30 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: CarCrash - EA Game - CBM - (Running)
Ok, the hosting referendum is looking pretty unanimous so far at 5-0
I have decreased the hosting timer back to a 30 hour turn schedule, although this will not take effect until the next turn. If all the turns for the current one get sent in, with Abysia's turn once again being the only outstanding one, then I will probably find someone to turn them AI. Although I will wait at least another 12 hours before doing this to see if 'Fantomen' or a sub appears first.
'Thank You' to all those who have given their time to post their views on the hosting schedule. Much appreciated.
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May 27th, 2009, 06:33 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: CarCrash - EA Game - CBM - (Running)
Hi, I'm the new Abysia if anyone has any treaties with me please send a PM.
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May 28th, 2009, 10:19 AM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: CarCrash - EA Game - CBM - (Running)
I'm sorry for the delay but I will need some time to asses the position and think up a way to fight Agartha and Niefel, can only do this tomorrow.
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May 28th, 2009, 10:27 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: CarCrash - EA Game - CBM - (Running)
No problem Illuminated One. We all owe your a thanks for taking over a staling nation anyway, so don't worry about needing the extra time to get the Abysian affairs in order
Also, may I officially welcome you to the 'CarCrash' game, and offer the thanks of all the players for saving Abysia from the AI.
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May 28th, 2009, 06:03 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: CarCrash - EA Game - CBM - (Running)
Damn. Poor Abysia is at war with Me, Neifle And Tir Na Nog? Geez
Wasnt a good time to take over a sub position I guess.
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