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  #121  
Old May 17th, 2010, 07:51 AM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

I think it is long overdue, Pythium has this. Fighting with Machaka is fun, but this game is already decided, I think.
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  #122  
Old May 18th, 2010, 06:25 AM

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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

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Originally Posted by FAJ View Post
I think it is long overdue, Pythium has this. Fighting with Machaka is fun, but this game is already decided, I think.
If Man doesn't answer, we'll continue to have fun together
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  #123  
Old May 18th, 2010, 06:29 AM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

If Man doesn't answer, this means he will be staling. I think it is even more pointless to continue in that case.
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  #124  
Old May 18th, 2010, 06:30 AM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

I did what I could and Pythium really grew in power during my 5-turn reign. Now I have no interest in pointless blood spilling.
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  #125  
Old May 18th, 2010, 11:49 AM

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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

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I did what I could and Pythium really grew in power during my 5-turn reign. Now I have no interest in pointless blood spilling.
I agree with the group. Good game Pyth. I could not stop you.


Man
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  #126  
Old May 18th, 2010, 11:55 AM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

Ok, fine.
Thanks for the interesting final turns, guys. I learned a few fine things from this game. Thanks, sansanjuan, for the ability to play this late-game Pyth.
Btw, Strands of Arcane Power is a very good spell (people tend to underestimate it). Not only it mind hunts\feebleminds mages in your dominion, but searches for magic sites pretty well after having wished for the Magic Power. And it requires nothing from you, only spreading dominion. 8 sites found and 8 mages killed\feebleminded this turn. My main goal which I succeeded in was spreading dominion as much as possible and then casting wish.
Once again, thanks and gg.
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  #127  
Old May 18th, 2010, 11:56 AM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

Alright then since everyone with more than 10 provinces agrees we'll call this game finished then.

Well done Ano (and sansanjuan) and thanks for playing everybody.
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  #128  
Old May 18th, 2010, 12:08 PM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

Quote:
Originally Posted by ano View Post
I did what I could and Pythium really grew in power during my 5-turn reign. Now I have no interest in pointless blood spilling.
Thanks again ano for taking the helm. You are welcome to claim this one in the hof if you'd like.

All : The micro was too much for me without requesting 6 day turns. Crafting 8 communion battles is fun but.... I am very slow.

Also, I learned a lot watching ano's approach. Some things I might have done differently but no one can argue with his brilliant plan for wishing power on the guy with the mindhunt/ search global and then pushing dominion HARD. I may write more later. Typing on iPhones sucks.

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  #129  
Old May 18th, 2010, 12:14 PM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

Quote:
You are welcome to claim this one in the hof if you'd like.
Oh, no. Playing 5 turns is definitely not enough for the HoF entry. If it lasted longer, maybe I would like that but not in this case. Just mention that I was here when reporting, thanks.

In case anybody is interested, I may tell you that you could tear the Pythian empire to pieces. You were perfectly capable of doing that, in fact, and that would be very hard to counter. Most probably, Pythium would win anyway, but definitely not this easy.
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  #130  
Old May 18th, 2010, 01:56 PM
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Default Re: Thunderdome - 17 Gods enter : 1 God leaves

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Originally Posted by ano View Post
Quote:
You are welcome to claim this one in the hof if you'd like.
Oh, no. Playing 5 turns is definitely not enough for the HoF entry. If it lasted longer, maybe I would like that but not in this case. Just mention that I was here when reporting, thanks.

In case anybody is interested, I may tell you that you could tear the Pythian empire to pieces. You were perfectly capable of doing that, in fact, and that would be very hard to counter. Most probably, Pythium would win anyway, but definitely not this easy.
ano,
you should. AARs are all about making stronger players. We should post a trn. I have some points too. The others made a number of VERY good moves but sometimes did not repeat or follow up a very wise strategy.
ssj
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