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  #121  
Old September 14th, 2011, 10:27 AM
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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Pending nation assignment.

Quote:
Originally Posted by WraithLord View Post
Fellow players. Please note that CB 1.92 is released. I have attached it to the OP as Y3_CB1.9.dm. Please make sure to replace the .dm you have!

I will also ask llamabeast to kindly copy it over to the server since currently the server doesn't expose such operations.
So players should redesign pretenders under 1.92 even if they've already designed them under 1.91?
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  #122  
Old September 14th, 2011, 10:29 AM
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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

Absolutely no!

This is the very reason this ploy was used. The only action item is to update the Y3_CB1.9.dm with the new copy from the OP.
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  #123  
Old September 15th, 2011, 05:27 AM
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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

All pretenders are in. I'll start the game in a few hours.
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  #124  
Old September 15th, 2011, 08:31 AM
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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

i think there is a problem.
I can see several VP side by side. Do i have the wrong map?
Or i miss something ?
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  #125  
Old September 15th, 2011, 08:40 AM
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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

Bullock, Please PM rdonj. He is the admin and should decide such matters.
Just in case, make sure you use the map attached to the OP.

EDIT: ok, since this info. doesn't infringe on ID disclosure I guess it can be discussed here.
I took a look at the map and indeed found two sets of adjacent VPs: 108+139, 125+145. Yucks. How can that be?
Doesn't dom know not to assign two adjacent starting points?
Anyway, I think this is a blocking problem and hope some solution could be found.
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  #126  
Old September 15th, 2011, 09:32 AM

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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

I see at least 22 VP on the map which is more than number of players. I did a test where I created a game with 18 human controlled players and victory conditions set to 1 vp per capital. But for some nations I still had neighbouring neutral VP province.
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  #127  
Old September 15th, 2011, 09:38 AM
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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

Thanks Danbo. So this actually looks like a server problem when generating the game.

AFAIR I created the game like this:

VPs required to win: 9 Cumulative VPs: off
VPs in capitals: Yes

VPs scattered on map (in addition to any given in the map file):
0

Note that for the latter (VPs scattered on map) 0 is the default so all I had to do is not touch.

I think it's time to contact the higher powers -> llama
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  #128  
Old September 15th, 2011, 09:47 AM

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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

Tada!

I'll take a look this evening.
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  #129  
Old September 15th, 2011, 09:55 AM
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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

Just to be on the safe side I've added 24h to hosting.

llamabeast, thanks 4 your help. Perhaps it would be a nice idea to expose game generation logs and turn processing errors (if any) to the admin. This may help to save your precious time for more important stuff.
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  #130  
Old September 15th, 2011, 10:07 AM

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Default Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

As far as I can see our rogue vp's are hardcoded in the map, so they appear even if number of VP's is set to 0. So, I think we have two possible choices. Either we remove the points from the map and restart the game or put up with it and continue. But in the latter case the game obviously will be shorter and some players will have preferences due to their start position near VP.
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