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November 18th, 2008, 07:01 PM
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Major General
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Join Date: Sep 2006
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Re: KingMaker - let the Ascension War commence!
Yes you can't ban spells once the game is being played. Obviously whomever is casting armageddon has probably been planning it for a while. So it would be unfair to change now.
It will be interesting to see if we have 0 or 1 or 2 armageddons next turn.
Let me guess, La Agartha's artifact to go, 'puff' was the chalice?
Last megagame, I ran Ea Oceania for a while for Amazhair and spent most of my time wishing for chalice and La Rlyeh wished for it right back. I would have prefered to wish Seraph but Amazhair banned me from doing so! It was very amusing because while I was in charge of Ea Oceania, Xieter kept going on and on about the chalice (he was playing Ma Ctis and had aload of afflicted Tarts), which I was sitting on, again I was banned from saying anything or sharing.
Heh, if Evilhomer had cast some armageddons we would have all been able to complete megagame one!
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November 18th, 2008, 09:19 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by JimMorrison
Like I said, sir, I know how Crumble works. My assertion was that once the walls are down, you might be shocked at what you find waiting for you.
It's all rather silly, really. With the Death2 Dominion, you'd almost think this is what FoodStamp had planned all along, to mass up mages, then Armageddon the world away after switching to a summoned recruitment schedule. Would almost think that, but he had recently gone big into Blood before handing it off, and that's just counter-productive. Also counter-intuitive with Death2, but oh well. I didn't make this world, I'm just here to unmake it.
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I offered you to PM me if you had any questions about diplomacy or what I was planning. I felt like I left you with one of the more powerful nations in the game at the time I handed it off. I apologize if you feel slighted or if you feel like I played the position badly and then gave it to you, making it difficult for you to turn things around and salvage it.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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November 19th, 2008, 04:09 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by Foodstamp
I offered you to PM me if you had any questions about diplomacy or what I was planning. I felt like I left you with one of the more powerful nations in the game at the time I handed it off. I apologize if you feel slighted or if you feel like I played the position badly and then gave it to you, making it difficult for you to turn things around and salvage it.
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Well, what I think was that you had a strategy and build that weren't really conducive to any form of turtling. Then I think that after the early game, you started to get distracted and started to lose interest in the game, and spent too long not expanding. So when I took over, there was a ton of interesting stuff all strewn around - and since I didn't expect you to walk me through why each particular province had the mages/thugs that were in it, I just had to sort of start figuring it out myself. It's just the size of the empire, the stage of the game, and the fact that you hadn't been giving it as much time as it needed (was it 3-4 stales before I took over?). So it was sort of a big undertaking to start arranging things in a way that made good sense to me.
Believe me, I am not sugar coating anything when I say this is by far not the worst sub position I stepped into, unless I weight it very heavily for timing, because honestly it really started sucking when the nation with far and away the strongest SCs in the game, decided to bring one of the best raiding nations along with him to trounce me - AND no one nearby wanted to join in and keep Zeldor from winning. < shrug >
I will agree on one thing Zeldor, you are indeed a shrewd diplomat, and I didn't put nearly the time into relations with my new neighbors that I should have.
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November 19th, 2008, 12:14 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by Meglobob
Last megagame, I ran Ea Oceania for a while for Amazhair and spent most of my time wishing for chalice and La Rlyeh wished for it right back. I would have prefered to wish Seraph but Amazhair banned me from doing so!
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I did??? I can't remember that at all. I wonder what I was thinking at the time.
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November 19th, 2008, 12:28 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: KingMaker - let the Ascension War commence!
In these mp games diplomacy is likely more important than battle tactics. Being able to kick butt is a very good thing, but being a feared player also tends to make you end up on the wrong side of 2 v 1 wars. And if there is no time limit or victory condition, then you may have all the time in the world to overcome a series of 2 v 1 wars and conquer the world.
However, in a game like Kingmaker, where there is a race of sorts to 15 capitals, and the winning players may never have any contact on a 900 province map with several of the other major players, then diplomacy is evn more important.
If Zeldor wins, it will be because his neighbors let him. They stayed their hands while he researched in the early game. And they stayed their hands after he got all the const. 8 artifacts. That is pretty good diplomacy.
Meanwhile in the East, many veteran players are beating each other up. And though there will finally be a major player eliminated soon(LA Marignon), it took far too long for the number of vps he had.
For my own part I saw early on LA Agartha's research and was willing to gate an army across the world to fight him in a suicidal war, but his neighbors refused to give me a friendly province to take and build a lab in from which to launch an invasion. And then when I finally had the means to launch a cross world attack without any cooperation from Zeldor's neighbors, Bandar Log and LA Marignon decide my 3 VPs would be easy to add to their own.
Having steamrolled EA ulm and Jomon, I guess they thought Ruin would roll over with no resistance as well. And that invasion put an end to Ruin's planned transworld invasion of LA Agartha. Fear not Zeldor, my resources are now depleted to the point that any such invasion would be futile, plus you are much stronger now then when i planned to attack you.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 19th, 2008, 12:34 PM
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General
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Join Date: Oct 2007
Location: Poland
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Re: KingMaker - let the Ascension War commence!
Xietor:
It is always neighbours fault. Same will be true if Lanka, Niefel or Caelum wins. It is especially true about Niefel - the only one remaining uber power nation in the game. You'd expect his neighbours to be aware that Niefelheim is overpowered nation that needs a group attack. But getting back to me - yeah, I was really surprised that I managed to get ahead in research, consideering my Drain 2 scales.
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November 19th, 2008, 12:42 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: KingMaker - let the Ascension War commence!
The Great Auction of LA Agartha!
We are pleased to announce that our last minister of finances died in some nasty earthquake and that newly appointed minister (famous for his "All will end" speeches) supports privatization efforts. So he decided to put couple of our treasures on sale, highest bidder takes the item! [of course if minimum price is reached]
Following artifacts are now on sale:
- Orb of Atlantis
- Soulstone of Wolves
- Boots of Calius the Druid
- Robe of Calius the Druid
- Sword of Many Colours
- Alchemist's Stone
- Percival the Pocket Knight!
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November 19th, 2008, 12:46 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
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Re: KingMaker - let the Ascension War commence!
Sounds more like a garage sale of your junk. I open the bidding on Percival the Pocket Knight at 1 gold. Do I hear 2? 2? 2? Going going gone! Sold for 1 to the big chunk of rock in the back corner.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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November 19th, 2008, 01:03 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
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Re: KingMaker - let the Ascension War commence!
Well, the soulstone of wolves gives you a huge amount of chaff, and the boots of calius have the highest reinvigoration in the game. If kalilasa would not be death, i might bid on them.
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November 19th, 2008, 01:50 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by Zeldor
Xietor:
It is always neighbours fault. Same will be true if Lanka, Niefel or Caelum wins. It is especially true about Niefel - the only one remaining uber power nation in the game. You'd expect his neighbours to be aware that Niefelheim is overpowered nation that needs a group attack. But getting back to me - yeah, I was really surprised that I managed to get ahead in research, consideering my Drain 2 scales.
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Kind of ironic, as I tried to get help with Niefelheim months ago, as well.
No one wants to fight DrP or Zeldor.
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