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March 6th, 2008, 08:17 AM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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3.15 patch
*** Patch time! ***
Steps to take:
-- play your current turn (now due Friday) using the old version (3.14)
-- watch forums to be sure there isn't a game-breaking bug in 3.15 (rare but possible)
-- patch (keeping multiple versions as necessary for your games)
-- the turn due Sunday should be played with 3.15, barring aforementioned rare possibility of a bad bug in 3.15
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March 7th, 2008, 10:06 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: 3.15 patch
Turn 43 is out. I hosted it with the 3.15 patch, so you should play your turns with the patch from now on.
Since we still have two days, the next turn will be due Sunday at 9 pm as usual. Do we have anyone international left in our game? The US goes on daylight savings time this weekend, so Sunday at 9 pm will be one hour earlier than previous weeks relative to your local time.
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March 8th, 2008, 01:14 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Ulm
I've been snuffed out.
Farewell all. Thanks for hosting, djo.
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March 8th, 2008, 02:57 PM
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Corporal
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Join Date: Nov 2007
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Ulm
Your cyclops is quite impressive...
Good luck for your next game.
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March 9th, 2008, 10:35 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: Ulm
Turn 44 has been emailed. Next one is due Tuesday.
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March 11th, 2008, 09:20 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: Ulm
Turn 45 is out. Next orders are due Thursday evening, 9pm.
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March 13th, 2008, 10:00 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: Ulm
Turn 46 is out. Next one, Sunday.
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March 14th, 2008, 12:33 AM
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Corporal
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Join Date: Nov 2007
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Ulm
I have two questions:
1. What mod are we using?
2. A commander equiped with "pills of water breathing" has stayed in an underwater province for several turns. Now he throw away the "pills of water breathing" and move toward a land-province. Next turn should he safely reach the target land province or drown in water?
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March 14th, 2008, 07:14 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
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Re: Ulm
1. We aren't using any mods.
2. I don't know, but I see you've got answers in the main forum.
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March 15th, 2008, 07:29 AM
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Corporal
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Join Date: Nov 2007
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Ulm
Thanks. I got it.
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