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March 24th, 2008, 09:41 PM
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Corporal
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Join Date: Dec 2007
Location: NW of Atlanta, GA
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
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48 Hour Timer
I'd like to go to a 48 hour timer. We're over turn 30 and it's getting tricky to keep from staling.
Given the nature of llamaserver, most turns would still be quicker, but I'd really like the leeway.
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March 25th, 2008, 01:47 AM
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Corporal
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Join Date: Oct 2007
Location: Wisconsin
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 48 Hour Timer
Well I don't think I am going to be around too much longer. Caelum has maybe 300 guys ravaging my north, Ulms 250 in my center and Marverni must have sent 500 to my south.
I did kill one Ulmish wave and a second Marverni one, but there is no way I can repel all 3 of you. TC and Pan and simply taking the gems I am freely offering.
I figure I have 5 turns left unless I get lucky and stop Marverni & Ulms' second waves.
Did kill about 200 Marverni troops and 11 mages this turn, and I get to recruit at my capital again, so that IS a positive
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March 25th, 2008, 09:36 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: 48 Hour Timer
Thank you for the gems, they are a very nice boost for me.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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March 25th, 2008, 01:57 PM
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Sergeant
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Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
Thanks: 125
Thanked 24 Times in 15 Posts
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Re: 48 Hour Timer
Fantasma will be taking back over Maverni's spot. I'd love to hear how this turns out. You put up quite a fight, reinselc!
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March 25th, 2008, 02:02 PM
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Corporal
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Join Date: Feb 2008
Posts: 150
Thanks: 0
Thanked 10 Times in 9 Posts
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Re: 48 Hour Timer
Hello everybody,
I came back this morning and am ready to lead the Marverni tribes again to victroy. It's a shame that I missed a lot of the best action.
I'm not sure if I will be able to resend this turn's orders myself. So I'm not 100% sure what's gonna happen.
As requested by Ulm, I changed the timer to 48 hours.
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March 25th, 2008, 04:24 PM
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Corporal
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Join Date: Oct 2007
Location: Wisconsin
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 48 Hour Timer
I got a couple good lick on Marverni, but I am not doing any better than trading 1:1 and I can't afford that.
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March 28th, 2008, 11:04 PM
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Corporal
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Join Date: Oct 2007
Location: Wisconsin
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 48 Hour Timer
GG everyone.
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April 5th, 2008, 05:16 AM
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Corporal
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Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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And Then There Were Five
It took time to reduce Abysia (and according to the graph is has some random territories here and there), but now we're down to five.
Marveni and Tie'n Ch'i have big leads in territory (but so did Abysia).
And, for the record, all the "heat" nations are dead, and the "cold" nations are still kicking =).
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April 7th, 2008, 12:35 AM
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Corporal
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Join Date: Dec 2007
Location: NW of Atlanta, GA
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: And Then There Were Five
The battles this turn were won by Ulm, but the losses were fairly even. TC still has a vast superiority in numbers...even losses = bad!
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April 12th, 2008, 01:02 AM
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Corporal
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Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: FruitBat - EA game for new players
I want to apologize to everyone who sent me PMs here, I'm sorry I just now read them. Total nub mistake.
(Sorry for the people in my other games, too, but this game had more than the others)
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