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August 20th, 2007, 03:19 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
It won't load.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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August 20th, 2007, 03:20 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Quote:
Lingchih said:
It won't load.
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Might load slowly but it should load. Some people on the IRC channel have already looked at it.
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August 20th, 2007, 03:46 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Oh my God. I guess I never realized how huge this map was until looking at this. This game will take years to play!
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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August 20th, 2007, 01:59 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Well I guess someone doesn't want me to share the eye with everyone .
I do think its funny that someone spent more gems to cancel my spell then I did to overcast it .
P.S. you only got to blind some random indy mage btw. hehe
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August 20th, 2007, 03:43 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Wooo.... nice SCs, MA Agartha. Those are gonna be a real pain, all flying around burning down my temples. A real administrative headache to hunt them down, no doubt.
I hereby salute MA Agartha for his excellent choice in attacking me! I look forward to a rousing battle and I congratulate him on his choice of a glorious death at my hands! Huzzah!
Although I am not the agressor (for once), I am willing to show good form and make an offer-of-no-scorched earth; each side agrees not to spam the other with hurricanes, plagues (the ones that kill population - kill all the troops you want), no taxing at 200%, no tearing down labs and castles, etc. etc. In fact, I'd be willing to engage in one of those all-gems-to-the-victor agreements that have been requested variously.
By sparing our respective civilian populations and infrastructure as well as is possible, we will benefit whichever of us emerges the victor, Let me know this turn, so I don't start shutting down your forts .
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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August 20th, 2007, 05:07 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
I'm quite interested to see what kind of administration you put up - luckily undead do not drown into paperwork.
MA Agartha's hand was pretty much forced by your yesterday's admission "making plots against you, just not yet implementing them", which is as good an invitation to war as those get. But looking forward to a good trashing, I might lose the verbal acrobatics battle but moral loss is only half the battle - let loose the mindless hordes! They care not of morale.
I'm willing to make the gentlemen's agreement, as long as it is complete. No killing of civilian population, destruction of infrastructure nor sudden orchestrated gangings. Should you feel you can be proud for crushing MA Agartha, do it with honor, not with backhanded deals!
MA Agartha marches to war once again, this time against an opponent on equal footing. And the history is written by the victors.
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August 20th, 2007, 10:49 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
For anyone that may be interested. . . EA Pan (free spawn nation with large army and nasty pretender) is in bed with the undead (LA Ermor).
Also of potential interest. . . EA Pan's pretender and 2000 or so troops are holed up behind the castle walls in Venna (prov 508), where they will remain for the next 2+ turns. A few well placed Leprosy or Rain of Toads would soften them up nicely and thereby weaken the unholy alliance.
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August 20th, 2007, 11:02 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Don't pangean troops have recuperation?
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August 20th, 2007, 11:40 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Quote:
Saint_Dude said:
For anyone that may be interested. . . EA Pan (free spawn nation with large army and nasty pretender) is in bed with the undead (LA Ermor).
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Huh? Thats news to me.
We are cordial (as we would have to be being neighbors for so long) but we aren't allied, don't share plans and I have no idea what he is doing outside of our borders...
If people want to spell-devastate EA Pan's lands for fun, that's their business... just don't get the idea you are at all hurting me via EA Pan.
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August 21st, 2007, 12:45 AM
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Sergeant
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Join Date: Apr 2007
Posts: 236
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Thanked 0 Times in 0 Posts
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Long term cordial neighbors definitely serve each others interests, even if there is no formal alliance. All I know is that EA Pan is comfortable aggregating the majority of his forces along his northern border, leaving the vast southern border that he shares with the undead unprotected. In the grand scheme of things, he may not be a direct ally (coordinating attacks on a mutual opponent), but he is definitely a facilitator. And by choosing to facilitate Ermor, Pan goes down as Evil in my book.
Although, now that sum1one reminds me that Pan's troops have recuperation, I am not sure remote disease spells will have much effect. I guess, I will have to just wait for them to come out of the castle so that I can kill them off in hand-to-hand. 150 vs. 2000. Gotta love them odds.
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