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April 6th, 2005, 12:02 AM
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Corporal
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Join Date: Jun 2004
Posts: 160
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Rebalance Mod game starting, everyone welcome!
yeah it feels like we are actually playing a game now instead of watching paint dry
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April 6th, 2005, 02:29 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Quote:
Ironhawk said:
I'm loving how fast the turns are going, now that we cut anchor on Marignon.
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They'd be even faster (from me, anyway) if there was some way to conduct instantaneous negotiations
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April 6th, 2005, 07:51 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Rebalance Mod game starting, everyone welcome!
If you start a new Rebalance Mod Game just mail me to dzbabi[att]web[dot]de
I am in, no matter which nation(no underwater)
^^
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April 6th, 2005, 09:52 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Quote:
GriffinOfBuerrig said:
If you start a new Rebalance Mod Game just mail me to dzbabi[att]web[dot]de
I am in, no matter which nation(no underwater)
^^
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Feel free to start one yourself if you can find enough people - I know of at least one other person who was unable to make it into this game. Personally, I don't have enough time to join another one until this one ends (probably not too long now, already 2 people are dead), at which point version 8.0 will be made based on the data gathered. But, I'll start a new one at that point, and send you an invite. I'm glad to see there's interest in a second game!
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April 8th, 2005, 02:24 AM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Sorry bout the slow turns lately, everyone. My mother is in town visiting so I cant do them as promptly as normal.
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April 9th, 2005, 03:05 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Quantum told me to ask for quickhost turned off
- seems he has some troubles accessing 'net, let alone the shrapnel forum of the DOM server ..
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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April 9th, 2005, 04:21 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Ok. The timer has been turned off. He is last out so the turn wont generate without him...
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April 9th, 2005, 07:41 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Did you turn off the server, or change your IP / port? I can no longer connect.
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April 9th, 2005, 10:06 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Everything seems to be more or less working now, (I still can't connect to this particular game, but I gather others can't either). I will take my turn as soon as the game is back up. Thanks for pausing the game for me.
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April 10th, 2005, 02:26 AM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Rebalance Mod game starting, everyone welcome!
The game actually never went down. Sheap just informed me that his IP has changed and the new IP has not propagated to all the DNS servers yet. So that is why connections were failing. Might take a day or two, so until that time, use the IP itself:
67.174.111.197
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