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  #1  
Old January 25th, 2009, 12:36 AM

quantum_mechani quantum_mechani is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

Sorry I have not had a chance to release the new version today as promised. However, as Zeldor says it's trivial to create an unofficial patch for that one issue.
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  #2  
Old January 25th, 2009, 02:16 AM

chrispedersen chrispedersen is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

As I mentioned to QM
I've got it done:

Fixed the Fenris/Black bull bug,
the skratti bug (no upkeep)
the Agarth blindfighter
and lowered the cost of the hoburg priest in keeping with
the other hoburg changes.
And one other bug where the unit didn't have an end statement.

do you want it Zeldor?
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  #3  
Old January 25th, 2009, 04:53 AM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

Yeah. I was going to change just blindfighter, but you can give your version
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LA Agartha guide
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  #4  
Old January 25th, 2009, 08:26 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

Ok, I'm not waiting for chrispedersen. He didn't show up with hix fixes for a whole day, so I just fixed Blindlord bug and here is 1.41b, I am starting the game with that.
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File Type: zip CBcomplete_1.41b.dm.zip (44.9 KB, 292 views)
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LA Agartha guide
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  #5  
Old January 26th, 2009, 12:14 AM

chrispedersen chrispedersen is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

Quote:
Originally Posted by Zeldor View Post
Ok, I'm not waiting for chrispedersen. He didn't show up with hix fixes for a whole day, so I just fixed Blindlord bug and here is 1.41b, I am starting the game with that.
Yeah I was out all day. Plus I don't know a way to send you something, anyway.
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  #6  
Old January 26th, 2009, 05:41 PM

chrispedersen chrispedersen is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

we are just waiting on man
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  #7  
Old January 27th, 2009, 02:21 PM

Redeyes Redeyes is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Second to last to submit and I got the most evil set of random events I have yet seen on a second turn, must be karma
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  #8  
Old January 27th, 2009, 02:53 PM

Incabulos Incabulos is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Quote:
Originally Posted by Redeyes View Post
Second to last to submit and I got the most evil set of random events I have yet seen on a second turn, must be karma
It's a crapshoot alright. In another game where I have turmoil 3 luck 3 I have had little events at all in 11 turns. In a test I did to see how my forces would fare against another for that game I got a few 1000 gold events and a bunch of other, almost 3 a turn every turn... Curse you chance... curse you!

Um I mean...chance is awesome (crosses fingers)
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  #9  
Old January 25th, 2009, 08:37 PM
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Quitti Quitti is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

The Following mod needs to be installed: Single Age mod.dm

I thought we were using SingleAgeComplete.dm?
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  #10  
Old January 25th, 2009, 08:47 PM
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archaeolept archaeolept is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (submit pretenders!!)

yeah... is there a link to the mod you wish us to d/l, or is this a llamaserver thingie?
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