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  #151  
Old May 2nd, 2010, 01:32 PM
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TwoBits TwoBits is offline
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Default Re: Countdown - ***Started***

Do we need to slow the game pace down? I don't want to (I'm enjoying the pace thus far), but I see from the first page that we were supposed to at 8 hours after turn 10 (and +8 at each 10 turns thereafter).

Right now, I'm concerned about Helheim (Hoplosternum) - they got in their last turn, but staled the turn before, and they're the last to get in their turn now. Maybe they need some more time?
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  #152  
Old May 2nd, 2010, 03:13 PM

chrispedersen chrispedersen is offline
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Default Re: Countdown - ***Started***

Scratches head. Good catch Two. Believe it or not I forgot I was the administrator of this game.

I will add 8 hours to the hosting interval. If any player asks for the 8 hour extension we will go to the 32 hour hosting.


I will additionally pm hop.
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  #153  
Old May 2nd, 2010, 06:28 PM

pyg pyg is offline
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Default Re: Countdown - ***Started***

Quote:
Originally Posted by chrispedersen View Post
Hmmm.. You can put lipstick on a pig - that doesn't make it a date.

Or a socially acceptable date, anyway.
Come on chrispedersen, pucker up. I know you want it!

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  #154  
Old May 2nd, 2010, 07:06 PM

Peacekeeper Peacekeeper is offline
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Default Re: Countdown - ***Started***

Quote:
Originally Posted by pyg View Post
Quote:
Originally Posted by chrispedersen View Post
Hmmm.. You can put lipstick on a pig - that doesn't make it a date.

Or a socially acceptable date, anyway.
Come on chrispedersen, pucker up. I know you want it!

why arnt you dead yet!?!?!
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  #155  
Old May 2nd, 2010, 08:07 PM

Cammorak Cammorak is offline
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Default Re: Countdown - ***Started***

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Originally Posted by chrispedersen View Post

The giants are coming.. the giants are coming. No actually, they are already here. And no attempts to paint them as innocuous will actually render them so.

I've got 24 popsicles camped in my lands. I seem to have killed the shapeshifters.
I see you subscribe to a rather loose definition of "mine."

Although, I will admit, fortune seems to favor the luck scales in these last two turns.
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  #156  
Old May 2nd, 2010, 11:34 PM

chrispedersen chrispedersen is offline
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Default Re: Countdown - ***Started***

Hey guys... Hellheim is in danger of staling for the second turn in three turns.

I'd like to either:

a). page hoplo and find out if he wants to continue.
b). Find someone to take the Hellheim. The position looks viable: Top quartile in virtually all measures.

Game is in the early phase.
c). If the game isn't viable find somoene to set AI.


So persuant to this I'm adding an additional 24 hours to the clock. I believe that a delay is preferable to a staled player.
As this wasn't covered in the original game setup, I'm updating the first post, and would like comments and feedback asto what you think should happen.
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  #157  
Old May 3rd, 2010, 12:38 AM

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Default Re: Countdown - ***Started***

my vote goes to taking as long as we need to find a player
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  #158  
Old May 3rd, 2010, 12:53 AM

pyg pyg is offline
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Default Re: Countdown - ***Started***

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why arnt you dead yet!?!?!
Lipstick.
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  #159  
Old May 3rd, 2010, 12:53 AM

Cammorak Cammorak is offline
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Default Re: Countdown - ***Started***

I agree on the extension and looking for someone to take over while we investigate hoplo's status. It's still early enough that going AI would suck.
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  #160  
Old May 3rd, 2010, 02:19 AM
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TwoBits TwoBits is offline
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Default Re: Countdown - ***Started***

Yeah, going AI should be the worst case option. Besides, I'm going out of town for two days tonight, and could probably use the extra time
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