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April 30th, 2008, 11:07 AM
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Private
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Join Date: Apr 2008
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
How many people has already sent their preferences? Any clue when subs would known if we are in?
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April 30th, 2008, 11:17 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
players have until may 7 to make their race preferences.
If players signed up, and send no preferences, then they will be removed for alternates at that time. But to make sure i did not miss anyone's selections by mistake, I will send those players a reminder on may 3rd or so.
Then, there may be players that do not like the race they end up with-and decide not to play, or fail to send in their pretenders on time. I am thinking May 14 deadline to get in pretenders.
So alternates have 2 events to get a spot before the game starts. Once the game starts, anyone that stales 2 turns in a row without notification will be replaced.
And then, those like Dr. P will miss the 1st 2 weeks of the game while he is on vacation-and will likely need a sub from turn 1.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2008, 11:23 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
You do not have to remind me, I know I need to send my picks Still not sure if I should try my luck with popular nations.
Oh, I am 99% sure I will need sub for 6 weeks starting from August. Assuming I survive long enough.
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April 30th, 2008, 11:36 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Kingmaker-players who have sent in picks or said no preference have a ! next to their names
1. Xietor!
2. Dr. P!
3. KristopherO!
4. Baalz!
5. Indypendant!
6. ComTrav!
7. Herode!
8. Meglobob!
9. Zenzei!
10. Salamander8!
11. Yandav!
12. Cupido2!
13. Unoptimized!
14. Amhazair!
15. Twan!
16. Bernardo!
17. Falkor!
18. DonCorazon!
19. Zoshan!
20. Hoplosternum!
21. Slobby!
22. Dryaunda!
23. Digress!
24. Shigure!
25. Areaofeffect!
26. Hadrian_2!
27. Lolomo!
28. Chrispedersen!
29. Cicadian!
30. Lingchih!
31. Foodstamp!
32. Revolution!
33. Fal!
34. Admiralzhao
35. Coobe!
36. Otthegreat!
37. Dedas!
38. Tichy!
39. Tyrant!
40. James243!
41. Moderation
42. DaveCG!
43. Darkwind!
44. Cor2
45. Reay!
46. Drake49
47. Mazel!
48. Cidi!
49. Hellkor!
50. Ossa!
51. Cleveland!
52. Firewalker!
53. Jazzepi!
54. BigandScary!
55. Llamabeast
56. Atul!
57. Sum1lost!
58. Zeldor!
59. GWAR!
60. Mr. Sparkle
1st alternate- Janim
2nd alternate- seryozha
3rd alternate- baruk
4th alternate- Evilhomer/Folket team
5th alternate Gregstrom
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2008, 11:44 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Zeldor,
If you goal is survival, almost all of the water races in the first game made it pretty far into the game.
On land with 54 nations, the key to survival may be more diplomacy than race pick. While Lanka is feared(and rightfully so) and Neifel as well, will the neighbors of these nations sit idly by and watch them eat other neighbors? Or will they say, after "X" race is dead, I will have to fight them alone. gulp. Maybe I better side against lanka so it is 2 v 1.
And so on......
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2008, 11:48 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Everything but not water race! I really do not like them. And I have terribly bad luck with them. Got water races in 2 games and died in both within around 10 turns. I prefer to have some fun on land and die then get 200 turns of boring game.
And yes, I am seriously thinking about one of underdogs. I never liked fighting Abysia so I may try to take them for a change
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April 30th, 2008, 11:59 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
My goal is the same as the players' goal with race selection-
I want to make as many players happy with their choice of race as possible.
So while this may be unorthodox, and Velusion did not give any hints, I am;
No one has picked any of the following races with a 1st choice in any era:
Agartha, Abysia, and Oceania.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2008, 12:01 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
I'm a bit surprised. At least EA Agartha is considered a pretty good nation.
Oceania... well, clam spam seems to be out of the picture.
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April 30th, 2008, 12:14 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Hm, LA Agartha at least at some time was considered very strong. With their too-good mages they still are. I was thinking of trying them, but since I already had too much experience with the worse Agartha decided not to.
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April 30th, 2008, 12:30 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
I'm quite surprised that no one picked EA or LA Agartha as I found both solid and enjoyable. They are both in my top 10 of races here.
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
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