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September 6th, 2009, 11:05 AM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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Re: Sentient Machines - [Game on]
i need an extension (or may need, better safe than sorry).
I downloaded my turn file today, and got a message from dom that the turn was corrupt. I tried redownloading, and I tried having the turn resent by llamaserver with no success, it's still saying the turn is corrupt. So i'm gonna try to figure out what's causing this, but it's quite unclear if a solution will be found today; and the war with sauro is quite sensitive, and a stale would be quite bad for it.
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September 6th, 2009, 03:52 PM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: Sentient Machines - [Game on]
Quote:
Originally Posted by zlefin
i need an extension (or may need, better safe than sorry).
I downloaded my turn file today, and got a message from dom that the turn was corrupt. I tried redownloading, and I tried having the turn resent by llamaserver with no success, it's still saying the turn is corrupt. So i'm gonna try to figure out what's causing this, but it's quite unclear if a solution will be found today; and the war with sauro is quite sensitive, and a stale would be quite bad for it.
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I gave 48h extension, if **** really has happened, we might need llamas help. Unfortunately he is unable to access llamaserver at the moment, so... *shrug*
Game delayed by 48 hours
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September 7th, 2009, 12:01 PM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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Re: Sentient Machines - [Game on]
asking around in channel, the answer i got was that the only way to fix this kind of thing is to rehost the turn. given the number of major battles and such i dont' want to rush into such a drastic measure.
though i have tried everything plausible otherwise, so i'm not sure what else could be done to fix this, other than simply staling my next turn (not fun during a war).
could we have some discussion/opinion by the other players in the game? i was hoping some of y'all would be on irc, but i ain't seen much.
Zlefin, Vanheim
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September 9th, 2009, 10:24 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Sentient Machines - [Game on]
llama's own advice when this has happened before is to rehost the turn. You can just re-use the already received 2h files; however, if that does not work, and it very well might not, then everyone needs to resend in the files... I guess it would be preferable if they were new ones, just to avoid the possibility that the source of the corruption is from one of the player's sent 2h's.
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September 9th, 2009, 11:10 AM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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Re: Sentient Machines - [Game on]
success! with the rehost, this new turn is not corrupt. play can proceed now.
burn isn't sure whether it's necessary to delete the old 2h files before taking your turn, but it may be safer.
if anyone has advice on avoiding problems caused by the rollback, feel free to speak up.
Zlefin, Vanheim
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September 28th, 2009, 03:03 PM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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Re: Sentient Machines - [Game on]
i'm ready to concede the game to baalz's sauro. The war was valiant, but he was bigger, and not enough other people joined in. I'll last awhile yet, but i think in about 12-15 turns sauro's dom will kill everyone, so unless niefelheim starts dropping some major scs to clear out the army of temples.
Zlefin, vanheim
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October 4th, 2009, 10:42 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Sentient Machines - [Game on]
can't end soon enough for utgard!
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October 4th, 2009, 01:01 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Sentient Machines - [Game on]
So, I'm happy to keep playing if anybody thinks they've got something they can pull out, but I'd be very surprised if I hit so much as a big speedbump on my way to victory at this point. Anybody challenge my claim that I've won?
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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October 6th, 2009, 09:50 AM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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Re: Sentient Machines - [Game on]
well, i dont' hear any challenges, and i've conceded, so i'm gonna stop doing turns, since it looks like an uncontested win claim.
People shoulda piled on when i first told 'em what you were up to, then maybe :P
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October 6th, 2009, 10:01 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Sentient Machines - [Game on]
Well I was happily storming Fomoria's castle and then planning on attacking Sauro "for the common good" on like turn 25 or so, but those giants of Jotunwhatsoever came and piled on my troops...
Not that Order-0 Cold-3 Misf-2 Drain-2 dominion would be in any way good for long-term survival. Fun concept in this game, but AI design seriously leaves some holes into play.
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