Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Overlords - Game Thread. (playing) - Page 17 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #161  
Old September 27th, 2009, 03:35 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting map creation)

I've designed like 15 different pretenders for this game, so i should have it in soon - no need to harass me =)
Reply With Quote
The Following User Says Thank You to Squirrelloid For This Useful Post:
  #162  
Old September 27th, 2009, 06:01 AM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting map creation)

I like to stall just because i assume quickhost for turn1 is on... meaning that even if you set a goal date... if i submit early.. then everyone is early... but i've worked on a revised pretender.. i can't replace it because of the quickhost quickstarting...

but then if EVERYONE does this the game never starts....


is it possible to just set a date for game start but turn the quickhosting feature for it off?
Reply With Quote
  #163  
Old September 27th, 2009, 08:57 AM
TwoBits's Avatar

TwoBits TwoBits is offline
Second Lieutenant
 
Join Date: Jan 2007
Location: Osaka, Japan
Posts: 481
Thanks: 42
Thanked 33 Times in 12 Posts
TwoBits is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting map creation)

Got a family visit going on for the weekend, things should get back to normal on Monday, and I should be able to get a pretender in soon their after (certainly in time for a Wednesday start).
Reply With Quote
  #164  
Old September 27th, 2009, 12:18 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting map creation)

Quote:
Originally Posted by namad View Post
is it possible to just set a date for game start but turn the quickhosting feature for it off?
Automatic start is disabled.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #165  
Old September 29th, 2009, 12:56 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting pretenders)

We are still waiting on:

QM
coobe
namad
melnorjr
domdomdom
iainuki
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #166  
Old October 1st, 2009, 02:01 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting pretenders)

QM is still unavailable and hasn't been able to send in a pretender and I've had one person drop deciding they have too much on their plate. And coobe still hasn't uploaded his. Should I start looking for players to take these spots, or should I wait until QM gets back?
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #167  
Old October 1st, 2009, 04:21 AM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting pretenders)

I am back, but I have been drafted into a new RAND game in the meantime so I'm a bit worried this might be one game to many. I can probably start off with it if you need to get it rolling right away though.
Reply With Quote
  #168  
Old October 1st, 2009, 04:50 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Overlords - Game Thread. (Awaiting pretenders)

Well, sooner would be better. And I would rather not have to remake the map. But if you don't think you can handle the game load I can try to see if there is some other way I can fill the spot.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #169  
Old October 4th, 2009, 12:46 AM

pyg pyg is offline
BANNED USER
 
Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
pyg is on a distinguished road
Default Re: Overlords - Game Thread. (Replacement players needed)

OK, Lingchih convinced me of my need to play in this game. I will take Pythium as a normal if that is still available followed by any other available nation.

ALL SHALL BURN! Also, numerous yet unnamed threats are pending!

Last edited by pyg; October 4th, 2009 at 12:55 AM.. Reason: enhanced intimidation
Reply With Quote
  #170  
Old October 4th, 2009, 02:00 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Overlords - Game Thread. (Replacement players needed)

You're right, I'd missed them for the other thread. Yeah, sure, you can join as pythium.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.