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March 20th, 2007, 04:03 PM
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BANNED USER
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Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
Thanks: 0
Thanked 1 Time in 1 Post
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ugg.
I am slain!
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March 20th, 2007, 06:21 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: ugg.
Thanks for the update Eddie.
Ack - that sucks Cor
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March 23rd, 2007, 12:14 PM
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Private
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Join Date: Jan 2007
Location: the Netherlands, Utrecht
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
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Speed things up
too bad indeed cor. guys we really need to speed things up a bit. i had several requests the last couple of turns to wait for the turns to be in but that time is really over. the 24h deadline will be strict from now on and i will try to resolve the turns as fast as possible.
have fun
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March 23rd, 2007, 12:39 PM
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First Lieutenant
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Join Date: Jan 2007
Location: New York, NY
Posts: 651
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Speed things up
I appreciate the effort, Eddiewallie. Certainly at this point in the game there is no reason for turns to take so long.
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March 30th, 2007, 10:46 AM
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Corporal
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Join Date: Jan 2004
Location: Portland, OR USA
Posts: 131
Thanks: 0
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Re: Speed things up
Yikes, fantastic job, Kailasa!
Those darn Bandar longbows were a perfect counter to my sacreds. *sigh* Serpent dancers clearly can't breakdance appropriately and my attempt at an air shield was clearly dumbo. Well, as my economy is completely ruined, my armies decimated, my research sub-par, and my scales terrible, I'm going to set myself AI. It's a shame the turns continually took so long, unlike the other games I'm in, as I stopped caring to be honest. Good luck guys.
Especially you, Thraveboy!
*wave*
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March 31st, 2007, 01:33 AM
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Corporal
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Join Date: Feb 2004
Location: San Francisco, CA
Posts: 101
Thanks: 0
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Re: Speed things up
I was actually surprised that my sacreds and longbows were able to succeed. (The banishments really helped too).
I thought I was toast and I believe I just got lucky.
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April 1st, 2007, 04:47 PM
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Private
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Join Date: Mar 2007
Location: MILAN - Italy
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Speed things up
Quote:
Eddiewallie said:
too bad indeed cor. guys we really need to speed things up a bit. i had several requests the last couple of turns to wait for the turns to be in but that time is really over. the 24h deadline will be strict from now on and i will try to resolve the turns as fast as possible.
have fun
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Eddie,
after last Friday turn (19th) I didn't get anything else.
Is it normal ? I'd like to avoid to stale again for 2 turns just because I'm not in your distribution list...
Let me know
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April 12th, 2007, 08:42 PM
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First Lieutenant
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Join Date: Jan 2007
Location: New York, NY
Posts: 651
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Speed things up
Is this game dead? We got our last turn about a week ago, right?
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April 12th, 2007, 10:06 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Speed things up
I don't really mind the 1-3 days, but lets speed things up again if possible.
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April 13th, 2007, 09:06 AM
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First Lieutenant
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Join Date: Jan 2007
Location: New York, NY
Posts: 651
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Speed things up
Well, 3 days is a bit long for me, but thats beginning to look good... we haven't received a turn since last Thursday, right?
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