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January 28th, 2010, 11:05 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Why, certainly. Consider it done.
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January 28th, 2010, 11:01 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Wraith - if it gets close to the deadline, and you're awake, and I'm not in, could you postpone for me? I'm having internet issues right now due to weather and my ISP sucking. Hopefully I'll be in before you see this.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 2nd, 2010, 03:37 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Uh oh.
It seems finally I was able to mess everything completely, sending turn in YARG and thinking it was Sharivar.
Usually I'm against rollbacks but in my position every turn is really important. Fortunately the losses due to staling in current turn are not so ugly, but the worst is that some important things were not done.
If it's possible I'd like to ask to rehost with my 2h in (which was already completed btw. with >2 hrs spent on it). Unfortunately my old 2h was overwritten with new turn, but I *promise* to redo the same 2h as what I did before hosting.
We can arrange it in the following way: I send my 2h to WL, who rolls back and sends in my 2h and immediately hosts. That way no one else will be able to modify the turns so the outcome for all others will be the same (+/-random), and I trust WL too.
Or we can just continue. As I said the losses are acceptable.
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February 2nd, 2010, 04:37 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Dimaz, I'm sorry to hear about that mess.
However, I really hate rollbacks and my position is consistent and known in that regard. I only supported rollbacks when either the game crashed during hosting or a serious unknown bug was discovered.
I am against a rollback in this situation. I'm sorry. This has nothing to do with the fact we're at war. My opinion re. rollbacks is the same even if that would have happened to my ally or myself. Would have been a bummer but I'd have to accept it nonetheless.
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February 4th, 2010, 06:46 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Well, it seems I'll need some extra time to adapt some new plans and probably test some things out. Can you please add 24h for this turn?
2 All
Which reminds me. I'm tired of typing "Pendant of Luck" etc in map file to test things properly. So I decided to make some GUI which should allow one to setup a test really quick by adding commanders/items/units and selecting research levels in some user-friendly way for both sides and convert all this to map+mod files automatically, then run the test itself. Actually I don't know many of existing dom tools so maybe something on these lines already exists, then please tell me about it so I'll just use it. And if not, what do you think about it?
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February 4th, 2010, 08:11 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Very interesting idea. I think something like that could be very useful, and probably pretty popular.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 5th, 2010, 08:20 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Sure, I'll add 24.
I'm not testing anything myself so can't help in this department. I prefer to rely on memory of past errors, quickly finish the turn and save more time for fun things like toll the hounds
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February 5th, 2010, 12:04 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
Yea, I rely on experience too (I like doing quick turns, more fun), but I am sure such a tool would be useful too many dom3 players and very welcome.
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February 5th, 2010, 01:01 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
IW devs removed the battle sim on purpose. I wonder why?
Come to think of it I kind of appreciate that, since otherwise I'd be sorely tempted to spend more time on tests, and let's face it - it's not like we're in a pro league and getting fame and money for our achievements
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February 5th, 2010, 01:07 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Sharivar - LA game 4 bussy ppl, running
I actually am. The rest of you chumpzillas may not be though.
In my native country I'm on top 10 lists. People run screaming from me in the street. I'm even in the news fairly often, though they usually just have slightly dodgy looking artist's impressions of me. I assume this is because my dom3 achievements are recognised.
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