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  #1851  
Old April 28th, 2008, 02:50 AM

Renojustin Renojustin is offline
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Default Re: Bug / Wishlist

I'm not sure what kind of wrestling you're watching, but a body slam definitely requires two arms to effect.
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  #1852  
Old April 28th, 2008, 03:17 AM
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Default Re: Bug / Wishlist

I believe Agrajag meant running into someone with your body, not picking someone up and slamming them down.

This may not be effective using a human, but we're talking about something with no legs or head,... an earth elemental maybe? Wouldn't really come up too often.
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  #1853  
Old April 28th, 2008, 04:41 AM
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Agrajag Agrajag is offline
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Default Re: Bug / Wishlist

Quote:
Renojustin said:
I'm not sure what kind of wrestling you're watching
I don't watch wrestling.

Quote:
Saulot said:
I believe Agrajag meant running into someone with your body, not picking someone up and slamming them down.
Yep, you slam into someone with your body
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  #1854  
Old April 28th, 2008, 05:53 AM
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Default Re: Bug / Wishlist

Just noticed... Seems like a bug.
Sun priests of Late Mictlan have names not specific to the nation (e.g. Xocotl, Amimitl etc) but the standard commander names (Ptago, Onbec etc.)
Seems a bit strange when looking at commander screen))
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  #1855  
Old April 28th, 2008, 05:54 AM
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Default Re: Bug / Wishlist

Thanks! They have wrong nametype, I'll bring that up on the beta forum so it might get fixed without needing to wait for the next patch.
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  #1856  
Old April 28th, 2008, 10:14 AM
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Default Re: Bug / Wishlist

Units with forest survival can go through mountain provinces without hindrance as long as there is a forest also in the province.

Looks like it just assumes mixed mountain/forest provinces are forest provinces for movement as well as for castle building.
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  #1857  
Old April 28th, 2008, 10:15 AM

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Default Modding Comments - Odditities

Perhaps this is well known; or perhaps I'm doing something wrong however:

if you make 30, 10% chances of getting any magic path you consistently get *3* magic pics. The paths are random - but it looks like all 30 10% paths just get compiled.

I was trying an extreme example I wanted to get some instances where you'd get 3 magic or 2 or 5. Comments?

Also, all priests have to be holy. Doesn't seem to be any reason for it, and thematically I wanted to create people that knew the word of god, and preached the word of god - but weren't holy.
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  #1858  
Old April 28th, 2008, 04:37 PM
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Default Re: Modding Comments - Odditities

Reay: That is consistent with observed behavior and does not seem to be a bug. The fort built in a province is always the type for the terrain with the lowest terrain mask (forest, mountain, waste, farm, swamp, in that order IIRC). The movement behavior was unknown to me, but it is a logical continuation of checking movement against terrain and matching the first one. This would mean that mountain survival would allow passing a mountain/swamp terrain mix unhindered.
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  #1859  
Old April 29th, 2008, 01:32 PM

Zeldor Zeldor is offline
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Default Re: Modding Comments - Odditities

Why there is nothing about Old Age affecting Undead on the short list?

Undead unit can suffer from Decay spell, gain many years for free and a lot of diseases. Old undead also gets bigger spellcasting encumbrance, lowered attack, strength etc.

And you can get really huge amount of afflictions on tartarian when you get hit with decay, even around 6-10 in one battle.
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  #1860  
Old April 29th, 2008, 02:44 PM
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Default Re: Modding Comments - Odditities

Perhaps because if it was reported, it was done somewhere around page 10 or otherwise early in the bug thread or it was not reported at all or I may have missed it in other threads? I'm not infallible and sometimes I miss things.

I've got my hands full with that thing and I also have a life outside these forums even if it sometimes looks like I'm on here all the time.
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