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May 3rd, 2007, 02:58 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Plankton power
The 3.08 patch is out, discussion here. This is a rather big bugfix on units and some balance fixes aswell. Things that will influence the nations in our current game: - Magic site fixes, armor fixes, age fixes, hero fixes, unit fixes.
- #siegebonus didn't work (Fixed)
- Svartalf home only
- Marverni and me Man temples cost 200
- Mirror image (and glamour) does not protect units from missiles or magic.
- Blade wind reduced # o e
- Flaming arrows increased path lvl.
- Sloth scale -> 15% / step
- Ulm EA archers not stealthy.
What is the general consensus on this - don't update at all or update after the next turn?
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May 3rd, 2007, 03:02 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
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Re: Plankton power
Generally speaking I'm in favor of updating all games after a patch, after all, bug fixes are allways usefull, and it cuts down on the hassle of having to play with 2 different versions. And I say this playing Helheim in another game... :insertsomecryingguyemoticonthatforsomereasondoesn 'tseemtobeavailableontheseboards:
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May 3rd, 2007, 03:12 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
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Re: Plankton power
Yes, the Heims are going to be seriously handicapped by this, while Marverni can frolic. Making the sloth scale 50% worse than it already was before is going to hurt some people, too, since you couldn't see this coming during pretender creation.
If people want to play the game in the way like they signed up for, that's okay by me, just wanted to know what you want.
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May 3rd, 2007, 10:45 PM
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Corporal
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Join Date: May 2007
Posts: 129
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Re: Plankton power
Agartha here (yeah, finally thought I'd register on the boards). I'm all for taking the patch, but we'll see what some of the Sloth folks have to say.
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May 3rd, 2007, 10:56 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Game Version
I'd like to update to 3.08, even though it will hurt me slightly with the sloth scales. I've got a couple other games on the go, and I'd like to avoid having to remember which client to run.
I guess we really need to hear from the Vanir, since they may be affected the most by the patch.
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May 4th, 2007, 04:22 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Game Version
I agree, the Heims should really say if they want to play the game the "new" way or like they signed up for it. Vanheim, Helheim, hello? Oh, and hi Randvek!
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May 4th, 2007, 08:07 AM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Game Version
I think we should update.
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Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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May 4th, 2007, 08:09 AM
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Sergeant
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Join Date: Aug 2002
Posts: 218
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Re: Game Version
Yeah, let's update. 
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May 4th, 2007, 09:50 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: Game Version
I'll patch/Helheim
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In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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May 4th, 2007, 10:06 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Game Version
Okay, I'll update the server for the next turn then. Just one reminder: Do not try to connect with a 3.08 client to the server unless the server says that your 3.06 client has a too low version number. Otherwise you'll crash the server.
To save me trouble I will not turn off the quickhosting, but generate a new turn with the 3.08 server as soon as the current turn is finished. Yes, that means that the current turn is going to be processed twice - once with the 3.06 server, once with the 3.08 server. Don't complain if you didn't receive that awesome hero, found that hidden lair full of gold or won that insane battle the first but not the second time... 
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