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January 14th, 2009, 09:31 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: MadCradle2, 11 players, MA - Game On!
Wasn't planning to.
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January 14th, 2009, 09:49 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: MadCradle2, 11 players, MA - Game On!
Come on, it'll be fun. You don't have to send a Tartarian, just send somebody.
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January 15th, 2009, 01:07 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: MadCradle2, 11 players, MA - Game On!
Ok, will do. Come on big money big money, no slave collars...
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January 16th, 2009, 09:50 AM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: MadCradle2, 11 players, MA - Game On!
Tichy, we had the same tactic, it just that my guy was too scary for that Tartarian. Next time I'm organizing bets.
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January 16th, 2009, 11:14 AM
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Sergeant
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Join Date: Apr 2008
Posts: 288
Thanks: 26
Thanked 8 Times in 8 Posts
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Re: MadCradle2, 11 players, MA - Game On!
That was the oddest thing I ever saw, one minute he is fine, but one lightning bast and he runs for the hills.
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January 18th, 2009, 12:35 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: MadCradle2, 11 players, MA - Game On!
I softened him up. Totally.
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January 30th, 2009, 11:31 AM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: MadCradle2, 11 players, MA - Game On!
Tichy, I hope you wouldn't mind me setting Rlyeh to AI now that you're attacking them.
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January 30th, 2009, 06:24 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: MadCradle2, 11 players, MA - Game On!
Give me a turn, please, so I can move defenders into place. I'm looking ahead to the end-game. That border between you and I left you quite a bit of TC fish in a barrel for you to shoot, with me sitting tight while R'lyeh's misfortune dominion creeped towards me. So I needs to even the odds a touch.
By the way, have we lost the Mictlan player? If so we should AI both of them.
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January 31st, 2009, 01:04 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: MadCradle2, 11 players, MA - Game On!
It's OK to give you a turn to set your defenders in place, but don't use the extra turn of Rlyeh staling to take over more of his provinces. I fought with AI Tien Chi all the time. I didn't attack while he was staling.
I didn't even notice Mictlan was staling. I've sent him a PM as well. I also postponed this turn for 24 hours so it doesn't host before I hear from him.
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January 31st, 2009, 02:41 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: MadCradle2, 11 players, MA - Game On!
OK -- Point taken, although I can't imagine there's been much to TC's AI lately. Even the last few provinces I took from him turns ago it was just throwing chaff at me.
I got bored, and I wanted to push back the misfortune dominion. All I've been doing the last few turns was retaking provinces lost to barbarian hordes. I was expecting Mictlan to finish researching and then make a move on one of us...not vanish.
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