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				January 14th, 2009, 09:31 PM
			
			
			
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					Join Date: Oct 2006 Location: Milwaukee, WI 
						Posts: 376
					 Thanks: 14 
		
			
				Thanked 6 Times in 6 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 Wasn't planning to. |  
	
		
	
	
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				January 14th, 2009, 09:49 PM
			
			
			
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					Join Date: Jan 2008 
						Posts: 913
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				Thanked 53 Times in 33 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 Come on, it'll be fun. You don't have to send a Tartarian, just send somebody. |  
	
		
	
	
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				January 15th, 2009, 01:07 PM
			
			
			
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					Join Date: Oct 2006 Location: Milwaukee, WI 
						Posts: 376
					 Thanks: 14 
		
			
				Thanked 6 Times in 6 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 Ok, will do. Come on big money big money, no slave collars... |  
	
		
	
	
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				January 16th, 2009, 09:50 AM
			
			
			
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					Join Date: Jan 2008 
						Posts: 913
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				Thanked 53 Times in 33 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 Tichy, we had the same tactic, it just that my guy was too scary for that Tartarian. Next time I'm organizing bets. |  
	
		
	
	
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				January 16th, 2009, 11:14 AM
			
			
			
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					Join Date: Apr 2008 
						Posts: 288
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				Thanked 8 Times in 8 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 That was the oddest thing I ever saw, one minute he is fine, but one lightning bast and he runs for the hills. |  
	
		
	
	
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				January 18th, 2009, 12:35 PM
			
			
			
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 Sergeant |  | 
					Join Date: Oct 2006 Location: Milwaukee, WI 
						Posts: 376
					 Thanks: 14 
		
			
				Thanked 6 Times in 6 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 I softened him up. Totally. |  
	
		
	
	
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				January 30th, 2009, 11:31 AM
			
			
			
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					Join Date: Jan 2008 
						Posts: 913
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				Thanked 53 Times in 33 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 Tichy, I hope you wouldn't mind me setting Rlyeh to AI now that you're attacking them. |  
	
		
	
	
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				January 30th, 2009, 06:24 PM
			
			
			
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					Join Date: Oct 2006 Location: Milwaukee, WI 
						Posts: 376
					 Thanks: 14 
		
			
				Thanked 6 Times in 6 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 Give me a turn, please, so I can move defenders into place. I'm looking ahead to the end-game. That border between you and I left you quite a bit of TC fish in a barrel for you to shoot, with me sitting tight while R'lyeh's misfortune dominion creeped towards me. So I needs to even the odds a touch. 
 By the way, have we lost the Mictlan player? If so we should AI both of them.
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				January 31st, 2009, 01:04 PM
			
			
			
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					Join Date: Jan 2008 
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				 Re: MadCradle2, 11 players, MA - Game On! 
 It's OK to give you a turn to set your defenders in place, but don't use the extra turn of Rlyeh staling to take over more of his provinces. I fought with AI Tien Chi all the time. I didn't attack while he was staling.
 I didn't even notice Mictlan was staling. I've sent him a PM as well. I also postponed this turn for 24 hours so it doesn't host before I hear from him.
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				January 31st, 2009, 02:41 PM
			
			
			
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 Sergeant |  | 
					Join Date: Oct 2006 Location: Milwaukee, WI 
						Posts: 376
					 Thanks: 14 
		
			
				Thanked 6 Times in 6 Posts
			
		
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				 Re: MadCradle2, 11 players, MA - Game On! 
 OK -- Point taken, although I can't imagine there's been much to TC's AI lately. Even the last few provinces I took from him turns ago it was just throwing chaff at me.
 I got bored, and I wanted to push back the misfortune dominion. All I've been doing the last few turns was retaking provinces lost to barbarian hordes. I was expecting Mictlan to finish researching and then make a move on one of us...not vanish.
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