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May 11th, 2009, 10:11 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Wild Red - MA game (in progress)
sure, that won't be a problem. i'll delay it a couple days, and that should give you the time you need.
edit: we could also consider going to 3 day turns reasonably soon if people are so inclined.
Last edited by archaeolept; May 11th, 2009 at 10:33 PM..
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May 14th, 2009, 07:58 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Wild Red - MA game (in progress)
incabulus (atlantis) staled a second time ... supposedly he has not been heard from in any of his games. It might be wise to look for a sub - it's an attractive position, as rlyeh is AI and, I believe, atlantis is in no wars anymore.
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May 14th, 2009, 08:35 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Wild Red - MA game (in progress)
he was traveling in europe - had a PM from him about 10 days ago. hopefully the guy is ok but agree we should look for a sub or turn him AI.
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May 15th, 2009, 03:25 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Wild Red - MA game (in progress)
rlyeh is AI? atlantis is definitely a good position then. Atlantis and Abysia were warring for a while but we made peace a few turns ago
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May 15th, 2009, 01:52 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Wild Red - MA game (in progress)
yah, I was surprised to see that R'lyeh was AI - and I'm horribly situated as a majority of my provinces border him...
ok, i'll make a sub thread for atlantis, and i'm delaying hosting for a couple days.
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May 16th, 2009, 12:26 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Wild Red - MA game (in progress)
P3D has volunteered to sub Atlantis. All hail P3D.
I asked for the turn to be resent - P3D, if you don't get it try and request it from llamaserver yourself - option on the game page.
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May 16th, 2009, 01:32 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Wild Red - MA game (in progress)
Got the turn the first time. Atlantis is in a worse state than I imagined.
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May 16th, 2009, 02:08 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Wild Red - MA game (in progress)
oh lol sorry
it must have been battered by the war.
hopefully you have the potential to prevail over the dreaded space squids?
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May 16th, 2009, 09:10 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Wild Red - MA game (in progress)
Can I get a 36 hour extension? I'm charing a convention, and I really don't have the time to do a turn this complicated.
Jazzepi
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May 16th, 2009, 11:48 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Wild Red - MA game (in progress)
sure thing. 36 hrs added. hopefully that's enough for everyone
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