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  #1981  
Old June 19th, 2008, 09:20 PM
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Default Re: Bug


I've also had revelers with blood.
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  #1982  
Old June 19th, 2008, 09:35 PM

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Default Re: Bug

The 1880 Reveler says it has a 20% NB random but only had 11 randoms (9N+4B) in 100 when tested. How big of a sample do we need for 95% confidence?
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  #1983  
Old June 22nd, 2008, 02:34 AM
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Default Re: Bug

I had an assassination on my mirror imaged mage where the assassin had a poisoned dagger. The dagger did poison damage even after not doing any HP damage. The poison then caused HP damage and cancelled the mirror image.

I thought poison damage by melee weapons has to get through the armour before taking effect?
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  #1984  
Old June 22nd, 2008, 02:41 AM

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Default Re: Bug

There's a weird relationship between poison and armor. Sometimes you can cause HP damage without any poison, and apparently sometimes the opposite happens. My suspicion is that if the defense succeeds because of the shield parry, poison damage is not inflicted regardless of whether or not the attack blasts through the shield + armor Prot. Conversely, if defense does not succeed, poison damage IS inflicted regardless of whether or not it gets through armor Prot. I have not empirically tested this hypothesis though.

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  #1985  
Old June 22nd, 2008, 02:52 AM
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Default Re: Bug

Strange, since I do not think my mage had any protection. Anyway perhaps secondaryeffect occurs if you succeed in hitting the unit even if no damage is done.

That is how missle combat works AFAIK. It was just that I read that it was different in melee in another thread.
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  #1986  
Old June 22nd, 2008, 03:07 PM
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Default Re: Bug

Poison is known to be bugged in a couple of ways and not all of them are in the shortlist. I'll ask about it.
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  #1987  
Old June 22nd, 2008, 03:21 PM
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Default Re: Bug

Not a bug but still.
Alchemist of the Five Elements(1891) and Imperial Alchemist(1892) have almost identical sprites and can be differentiated by the black cap only. The cap is hardly seen normally and this causes problems in differentiating this two VERY different mages in combat as well as in commander list.
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  #1988  
Old June 22nd, 2008, 11:37 PM
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Default Re: Bug

Translation: Give the Imperial Alchemist a fancy new hat!
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  #1989  
Old June 24th, 2008, 04:17 AM
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Default Re: Bug

Quote:
Translation: Give the Imperial Alchemist a fancy new hat!
Not a bad idea
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  #1990  
Old June 27th, 2008, 12:09 PM
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Default Re: Wierd battle results

In the multiplayer game Fallacy I have seen two battles in sequential turns where the battle results have not matched the battle movie.

In one battle I lost 4-5 mages which clearly fled off the battlefield and should have ended up in my neighbouring province. Instead the were listed as dead in the battle report and were missing on the tactical map.

In the other battle, an Air Queen was clearly killed by Banefire but appeared in the neighbouring province the next turn.

These were both big battles so the results were important. The other player (Xietor) is seeing the same results as I am and is confused as well.

The turn is attached so all can witness. You can see the Queen of the Thunder is still in province 263.

Last edited by Reay; August 12th, 2008 at 06:05 AM..
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