sorry if this has been discussed before......with all the talk about "stacking" systems above one another,even creating a maze as one person described it gave me an idea for a new type of game. someone creates a map,in this map he creates a system with say,just one planet(can be something else), then he hides for example 5 of these systems within stacks throughout the quadrant. The game starts with let's say 5 people (just for example). The object of the game is to find,conquer,maintain all 5 "hidden" systems. Just for kicks,and to ensure someone fulfills the requirement (since i don't see anyway to fit it into an actual game victory condition) the game/map maker is also a player,but not out to capture the sytems,but rather to stop everyone else from doing so,kinda playing the spoiler. this would add another interesting element and since he knows where the sytems are would know when someone captures them to declare a winner. I'm sure this idea could use some tweaking,like maybe only giving the spoiler certain resources so he can only build certain ships( to reduce advantage ) or something like that,but anyways,there is the premise,was just an idea of mine.Take from it what you will
